My program doesn't have bugs. It just develops random features.
UE2:GUITabControl (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUITabControl |
Contents
- 1 Properties
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 ActivateTab
- 2.2.2 ActivateTabByName
- 2.2.3 ActivateTabByPanel
- 2.2.4 AddTab
- 2.2.5 AddTabItem
- 2.2.6 BorrowPanel
- 2.2.7 CenterMouse
- 2.2.8 FindPanelClass
- 2.2.9 InsertTab
- 2.2.10 InternalOnActivate
- 2.2.11 InternalOnKeyEvent
- 2.2.12 InternalTabClick
- 2.2.13 LevelChanged
- 2.2.14 LostActiveTab
- 2.2.15 RemoveTab
- 2.2.16 ReplaceTab
- 2.2.17 TabIndex
- Package:
- XInterface
- This class in other games:
- UT2003, UE2Runtime
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GUITabControl - This control has a number of tabs
Written by Joe Wilcox (c) 2003, Epic Games, Inc. All Rights Reserved
Updated by Ron Prestenback
Properties[edit]
Property group 'GUITabControl'[edit]
ActiveTab[edit]
Type: GUITabButton
Modifiers: editconst, noexport
BackgroundImage[edit]
Type: Material
BackgroundStyle[edit]
Type: GUIStyles
Modifiers: editconst, noexport
BackgroundStyleName[edit]
Type: string
bDockPanels[edit]
Type: bool
If true, associated panels will dock vertically with this control
bDrawTabAbove[edit]
Type: bool
If true, tabs are drawn above the tab panels
Default value: True
bFillBackground[edit]
Type: bool
bFillSpace[edit]
Type: bool
Tab buttons should be resized if cumulative width is smaller than WinWidth
FadeInTime[edit]
Type: float
FillColor[edit]
Type: Object.Color
[edit]
Type: GUIBorder
Modifiers: editconst, noexport
PendingTab[edit]
Type: GUITabButton
Modifiers: editconst, noexport
TabHeight[edit]
Type: float
Default value: 0.08
TabStack[edit]
Type: array<GUITabButton>
Modifiers: editconst, noexport
Default values[edit]
Property | Value |
---|---|
OnActivate | InternalOnActivate |
Functions[edit]
Events[edit]
Closed[edit]
Overrides: GUIMultiComponent.Closed
FocusFirst[edit]
Overrides: GUIMultiComponent.FocusFirst
FocusLast[edit]
Overrides: GUIMultiComponent.FocusLast
Free[edit]
Overrides: GUIMultiComponent.Free
InitComponent[edit]
Overrides: GUIMultiComponent.InitComponent
MakeTabActive[edit]
NextControl[edit]
Overrides: GUIMultiComponent.NextControl
NextPage[edit]
Overrides: GUIComponent.NextPage
Opened[edit]
Overrides: GUIMultiComponent.Opened
PrevControl[edit]
Overrides: GUIMultiComponent.PrevControl
PrevPage[edit]
Overrides: GUIComponent.PrevPage
SetVisibility[edit]
Overrides: GUIMultiComponent.SetVisibility
Other instance functions[edit]
ActivateTab[edit]
ActivateTabByName[edit]
ActivateTabByPanel[edit]
AddTab[edit]
AddTabItem[edit]
BorrowPanel[edit]
CenterMouse[edit]
Overrides: GUIMultiComponent.CenterMouse
FindPanelClass[edit]
InsertTab[edit]
InternalOnActivate[edit]
InternalOnKeyEvent[edit]
InternalTabClick[edit]
LevelChanged[edit]
Overrides: GUIMultiComponent.LevelChanged