I love the smell of UnrealEd crashing in the morning. – tarquin

UE2:GameEngine (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Subsystem >> Engine >> GameEngine
Package: 
Engine
This class in other games:
UT2003, U2, UE2Runtime, UT2004, UT3, UDK

GameEngine: The game subsystem. This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

FramePresentPending[edit]

Type: bool


GEntry[edit]

Type: Level


GLevel[edit]

Type: Level


GPendingLevel[edit]

Type: PendingLevel


LastURL[edit]

Type: URL


LevelLoadingActorCount[edit]

Type: int

NEW (arl) LevelLoading

LevelLoadingController[edit]

Type: PlayerController

NEW (arl) LevelLoading

LevelLoadingTotalActorCount[edit]

Type: int

NEW (arl) LevelLoading

ServerActors[edit]

Type: array<string>


ServerPackages[edit]

Type: array<string>


Default values[edit]

Property Value
CacheSizeMegs 8
UseStaticMeshBatching False

Structs[edit]

URL[edit]

string Protocol 
Protocol, i.e. "unreal" or "http".
string Host 
Protocol, i.e. "unreal" or "http".
int Port 
Optional host port.
string Map 
Map name, i.e. "SkyCity", default is "Index".
array<string> Op 
Options.
string Portal 
Portal to enter through, default is "".
bool Valid