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UE2:HarbingerBubbleTurretBarrel (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> XMPVehicleBarrel >> HarbingerBubbleTurretBarrel |
Contents
- Package:
- Vehicles
- Direct subclass:
- SHarbingerBubbleTurretBarrel
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Properties[edit]
EffectLocationA[edit]
Type: Object.Vector
EffectLocationB[edit]
Type: Object.Vector
EffectRotation[edit]
Type: Object.Rotator
FireA[edit]
Type: ParticleGenerator
FireB[edit]
Type: ParticleGenerator
MuzzleflashA[edit]
Type: ParticleGenerator
MuzzleFlashB[edit]
Type: ParticleGenerator
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
AlternateSkins[0] | Shader'VehiclesT.Harbinger.HarbingerFX_TD_01_Red' | ||||||
AlternateSkins[1] | Shader'VehiclesT.Harbinger.HarbingerFX_TD_01_Blue' | ||||||
bRapidFire | True | ||||||
bUsable | True | ||||||
Crosshair | "Crosshair_ER" | ||||||
DriverViewMesh | StaticMesh'VehiclesM.Harbinger.HarbingerBubbleTurretCam_TD_001' | ||||||
EnergyCost | 0.0010 | ||||||
FirePitch |
|
||||||
FireSound | Sound'WeaponsA.EnergyRifle.ER_Fire' | ||||||
FireTime | 0.1 | ||||||
FiringOffset |
|
||||||
ShakeMag | 1.0 | ||||||
ShakeTime | 0.2 | ||||||
StaticMesh | StaticMesh'VehiclesM.Harbinger.HarbingerBubbleTurret_TD_001' |
Functions[edit]
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: XMPVehicleBarrel.Destroyed
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: XMPVehicleBarrel.PostNetBeginPlay
Other instance functions[edit]
GetProjSpeed[edit]
Overrides: XMPVehicleBarrel.GetProjSpeed
HandleTargetDetails[edit]
simulated function HandleTargetDetails (Actor A, Canvas Canvas, Object.Vector ViewLoc, Object.Rotator ViewRot)
OnUse[edit]
function OnUse (Actor User)
Overrides: Actor.OnUse
PlayFiring[edit]
Overrides: XMPVehicleBarrel.PlayFiring
States[edit]
Firing[edit]
Inherits from: XMPVehicleBarrel.Firing
Modifiers: simulated
Firing.BeginState[edit]
simulated event BeginState ()
Overrides: XMPVehicleBarrel.Firing.BeginState
Firing.EndState[edit]
simulated event EndState ()
Overrides: XMPVehicleBarrel.Firing.EndState
Firing.Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: XMPVehicleBarrel.Tick (global)