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UE2:HitEffect (UT2003)
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Properties
Property group 'HitEffect'
HitEffectDefault
Default value: Class'XEffects.xHeavyWallHitEffect'
HitEffectDirt
Default value: Class'XEffects.DirtImpact'
HitEffectFlesh
Default value: Class'XEffects.pclRedSmoke'
HitEffectGlass
Default value: Class'XEffects.xHeavyWallHitEffect'
HitEffectIce
Default value: Class'XEffects.xHeavyWallHitEffect'
HitEffectMetal
Default value: Class'XEffects.xHeavyWallHitEffect'
HitEffectPlant
Default value: Class'XEffects.pclImpactSmoke'
HitEffectRock
Default value: Class'XEffects.xHeavyWallHitEffect'
HitEffectSnow
Default value: Class'XEffects.xHeavyWallHitEffect'
HitEffectWater
Default value: Class'XEffects.xHeavyWallHitEffect'
HitEffectWood
Default value: Class'XEffects.pclImpactSmoke'
Static functions
GetHitEffect
static function class<Actor> GetHitEffect (Actor Victim, Object.Vector HitLocation, Object.Vector HitNormal)