Mostly Harmless
UE2:ONSHoverCraft (UT2004)
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(Redirected from UE2:HoverCraftState (UT2004))
Contents
- 1 Properties
- 1.1 Property group 'ONSHoverCraft'
- 1.1.1 HoverCheckDist
- 1.1.2 HoverPenScale
- 1.1.3 HoverSoftness
- 1.1.4 LatDamping
- 1.1.5 LongDamping
- 1.1.6 MaxRandForce
- 1.1.7 MaxRiseForce
- 1.1.8 MaxStrafeForce
- 1.1.9 MaxThrustForce
- 1.1.10 MaxYawRate
- 1.1.11 PitchDamping
- 1.1.12 PitchTorqueFactor
- 1.1.13 PitchTorqueMax
- 1.1.14 RandForceInterval
- 1.1.15 RollDamping
- 1.1.16 RollTorqueMax
- 1.1.17 RollTorqueStrafeFactor
- 1.1.18 RollTorqueTurnFactor
- 1.1.19 StopThreshold
- 1.1.20 ThrusterOffsets
- 1.1.21 TurnDamping
- 1.1.22 TurnTorqueFactor
- 1.1.23 TurnTorqueMax
- 1.1.24 UpDamping
- 1.1.25 UprightDamping
- 1.1.26 UprightStiffness
- 1.2 Internal variables
- 1.3 Default values
- 1.1 Property group 'ONSHoverCraft'
- 2 Structs
- 3 Functions
- Package:
- Onslaught
- Direct subclass:
- ONSHoverBike
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Properties[edit]
Property group 'ONSHoverCraft'[edit]
HoverCheckDist[edit]
Type: float
HoverPenScale[edit]
Type: float
HoverSoftness[edit]
Type: float
LatDamping[edit]
Type: float
LongDamping[edit]
Type: float
MaxRandForce[edit]
Type: float
MaxRiseForce[edit]
Type: float
MaxStrafeForce[edit]
Type: float
MaxThrustForce[edit]
Type: float
MaxYawRate[edit]
Type: float
PitchDamping[edit]
Type: float
PitchTorqueFactor[edit]
Type: float
PitchTorqueMax[edit]
Type: float
RandForceInterval[edit]
Type: float
RollDamping[edit]
Type: float
RollTorqueMax[edit]
Type: float
RollTorqueStrafeFactor[edit]
Type: float
RollTorqueTurnFactor[edit]
Type: float
StopThreshold[edit]
Type: float
ThrusterOffsets[edit]
Type: array<Object.Vector>
TurnDamping[edit]
Type: float
TurnTorqueFactor[edit]
Type: float
TurnTorqueMax[edit]
Type: float
UpDamping[edit]
Type: float
UprightDamping[edit]
Type: float
UprightStiffness[edit]
Type: float
Internal variables[edit]
bHeadingInitialized[edit]
Type: bool
bNewHoverState[edit]
Type: bool
ChassisState[edit]
Type: Actor.KRigidBodyState
HoverMPH[edit]
Type: float
HoverState[edit]
Type: HoverCraftState
OldDriver[edit]
Type: Pawn
OldHoverState[edit]
Type: HoverCraftState
OutputStrafe[edit]
Type: float
OutputThrust[edit]
Type: float
TargetHeading[edit]
Type: float
TargetPitch[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bCanHover | True |
bFollowLookDir | True |
bPCRelativeFPRotation | False |
Structs[edit]
HoverCraftState[edit]
Modifiers: native
- Object.Vector ChassisPosition
- Object.Quat ChassisQuaternion
- Object.Vector ChassisLinVel
- Object.Vector ChassisAngVel
- byte ServerThrust
- byte ServerStrafe
- int ServerViewPitch
- int ServerViewYaw
Functions[edit]
Events[edit]
KUpdateState[edit]
simulated event bool KUpdateState (out Actor.KRigidBodyState newState)
Overrides: Actor.KUpdateState
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: ONSVehicle.PostNetBeginPlay
SVehicleUpdateParams[edit]
simulated event SVehicleUpdateParams ()
Overrides: ONSVehicle.SVehicleUpdateParams
Other instance functions[edit]
Died[edit]
Overrides: ONSVehicle.Died
SpecialCalcFirstPersonView[edit]
simulated function SpecialCalcFirstPersonView (PlayerController PC, out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)
Overrides: Vehicle.SpecialCalcFirstPersonView