Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:LevelChange (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Legend
- Direct subclass:
- AtlantisLevelChange
- This class in other games:
- U2, UE2Runtime
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Level Change When triggered causes change to level described in URL
Properties[edit]
Property group 'LevelChange'[edit]
AutoSaveIndex[edit]
Type: int
Default value: -1
bItems[edit]
Type: bool
Default value: True
Delay[edit]
Type: float
Default value: 3.0
URL[edit]
Type: string
Functions[edit]
Events[edit]
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Other instance functions[edit]
SetPlayerEndLevel[edit]
function SetPlayerEndLevel ()
Trigger[edit]
Overrides: Actor.Trigger
UpdateAutoSave[edit]
function UpdateAutoSave ()