Gah - a solution with more questions. – EntropicLqd
Difference between revisions of "UE2:MiniHealthPack (UT2003)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Auto-generated page) |
(using (modified) page content from UT2004 version) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{UE2:MiniHealthPack (UT2004)}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MiniHealthPack | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + |
Latest revision as of 01:05, 1 December 2008
Object >> Actor >> Pickup >> TournamentPickup >> TournamentHealth >> MiniHealthPack |
Contents
Health Vial pickup class.
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
bSuperHeal | True | ||||
CollisionRadius | 24.0 | ||||
DrawScale | 0.06 | ||||
DrawType | DT_StaticMesh | ||||
HealingAmount | 5 | ||||
MaxDesireability | 0.3 | ||||
Physics | PHYS_Rotating | ||||
PickupForce | "HealthPack" | ||||
PickupMessage | "You picked up a Health Vial +" | ||||
PickupSound | Sound'PickupSounds.HealthPack' | ||||
RotationRate |
|
||||
ScaleGlow | 0.6 | ||||
StaticMesh | StaticMesh'XPickups_rc.MiniHealthPack' | ||||
Style | STY_AlphaZ |