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UE2:MoFloatEdit (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption >> MoFloatEdit
Package: 
XInterface
This class in other games:
UE2Runtime, UT2003

(C) 2002, Epic Games

Properties[edit]

Property group 'Option'[edit]

MaxValue[edit]

Type: float


Default value: 9999.0

MinValue[edit]

Type: float


Default value: -9999.0

MyNumericEdit[edit]

Type: GUIFloatEdit

Modifiers: noexport, editconst


Step[edit]

Type: float


Default value: 0.1

Default values[edit]

Property Value
ComponentClassName "XInterface.GUIFloatEdit"

Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMenuOption.InitComponent


Other instance functions[edit]

GetComponentValue[edit]

function string GetComponentValue ()

Overrides: GUIMenuOption.GetComponentValue


GetValue[edit]

function float GetValue ()


SetComponentValue[edit]

function SetComponentValue (coerce string NewValue, optional bool bNoChange)

Overrides: GUIMenuOption.SetComponentValue


SetReadOnly[edit]

function SetReadOnly (bool b)

Overrides: GUIMenuOption.SetReadOnly


Setup[edit]

function Setup (coerce float NewMin, coerce float NewMax, coerce float NewStep)


SetValue[edit]

function SetValue (coerce float V)