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UE2:GUIFloatEdit (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIFloatEdit
Package: 
XInterface
This class in other games:
UT2003, UE2Runtime

(C) 2002, Epic Games

Properties[edit]

Property group 'GUIFloatEdit'[edit]

bLeftJustified[edit]

Type: bool


bReadOnly[edit]

Type: bool


MaxValue[edit]

Type: float


Default value: 9999.0

MinValue[edit]

Type: float


Default value: -9999.0

Step[edit]

Type: float


Default value: 0.1

Value[edit]

Type: string


Default value: "0.0"

Internal variables[edit]

MyEditBox[edit]

Type: GUIEditBox

Modifiers: automated


Default value: GUIEditBox'cMyEditBox'

MySpinner[edit]

Type: GUISpinnerButton

Modifiers: automated


Default value: GUISpinnerButton'cMySpinner'

Default values[edit]

Property Value
bAcceptsInput True
OnDeActivate ValidateValue
PropagateVisibility True
ToolTip GUIToolTip'GUIFloatEditToolTip'
WinHeight 0.06

Subobjects[edit]

cMyEditBox[edit]

Class: XInterface.GUIEditBox

Property Value
bFloatOnly True
bNeverScale True
TextStr ""

cMySpinner[edit]

Class: XInterface.GUISpinnerButton

Property Value
bNeverScale True
bTabStop False

GUIFloatEditToolTip[edit]

Class: XInterface.GUIToolTip

Empty subobject definition.

Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMultiComponent.InitComponent


Other instance functions[edit]

CalcMaxLen[edit]

function CalcMaxLen ()


CheckValue[edit]

function CheckValue ()


EditKeyEvent[edit]

function bool EditKeyEvent (out byte Key, out byte State, float delta)


EditOnChange[edit]

function EditOnChange (GUIComponent Sender)


SetFriendlyLabel[edit]

function SetFriendlyLabel (GUILabel NewLabel)

Overrides: GUIComponent.SetFriendlyLabel


SetHint[edit]

function SetHint (string NewHint)

Overrides: GUIComponent.SetHint


SetReadOnly[edit]

function SetReadOnly (bool b)


SetValue[edit]

function SetValue (float V)


SpinnerMinusClick[edit]

function bool SpinnerMinusClick (GUIComponent Sender)


SpinnerPlusClick[edit]

function bool SpinnerPlusClick (GUIComponent Sender)


ValidateValue[edit]

function ValidateValue ()