My program doesn't have bugs. It just develops random features.

UE2:MoFloatEdit (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption >> MoFloatEdit
Package: 
GUI
This class in other games:
UT2003, UT2004

(C) 2002, Epic Games

Properties[edit]

MaxValue[edit]

Type: float


MinValue[edit]

Type: float


MyNumericEdit[edit]

Type: GUIFloatEdit


Step[edit]

Type: float


Default values[edit]

Property Value
ComponentClassName "GUI.GUIFloatEdit"
OnClickSound CS_Click

Instance functions[edit]

GetValue[edit]

function float GetValue ()


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMenuOption.InitComponent


InternalOnChange[edit]

function InternalOnChange (GUIComponent Sender)

Overrides: GUIMenuOption.InternalOnChange


SetValue[edit]

function SetValue (float V)