Cogito, ergo sum

UE2:MusicTrigger (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> Actor >> Triggers >> MusicTrigger
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2, U2XMP

null

Properties[edit]

Property group 'MusicTrigger'[edit]

FadeInTime[edit]

Type: float


FadeOutAllSongs[edit]

Type: bool


FadeOutTime[edit]

Type: float


Song[edit]

Type: string


Internal variables[edit]

SongHandle[edit]

Type: int

Modifiers: transient


Triggered[edit]

Type: bool

Modifiers: transient


Default values[edit]

Property Value
bCollideActors False

Events[edit]

Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger