I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:MutantNameMessage (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> LocalMessage >> MutantNameMessage |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: BonusPack.MutantNameMessage
Sends Bottom Feeder Message
Written by James Golding (c) 2002, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'MutantNameMessage'[edit]
BottomFeederMesg[edit]
Type: string
Modifiers: localized
Default value: "(BOTTOM FEEDER)"
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bFadeMessage | True | ||||||||||
bIsConsoleMessage | False | ||||||||||
bIsUnique | True | ||||||||||
DrawColor |
|
||||||||||
Lifetime | 2 | ||||||||||
PosY | 0.6 |
Static functions[edit]
GetString[edit]
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString