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UE2:ONSMASRocketPack (UT2004)

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UT2004 Object >> Actor >> ONSWeapon >> ONSMASRocketPack
Package: 
OnslaughtFull


Properties

LockAim

Type: float


Default value: 0.975

MaxLockRange

Type: float


Default value: 30000.0

Default values

Property Value
AIInfo[0]
Member Value
bLeadTarget True
bTrySplash True
bDualIndependantTargeting True
CollisionRadius 60.0
DualFireOffset 80.0
FireForce "RocketLauncherFire"
FireInterval 0.35
FireSoundClass Sound'WeaponSounds.RocketLauncher.RocketLauncherFire'
Mesh Mesh'ONSFullAnimations.MASRocketPack'
PitchBone 'RocketPacks'
PitchUpLimit 18000
ProjectileClass Class'OnslaughtFull.ONSMASRocketProjectile'
WeaponFireAttachmentBone 'RocketPackFirePoint'
YawBone 'RocketPivot'

Functions

Static functions

StaticPrecache

static function StaticPrecache (LevelInfo L)

Overrides: ONSWeapon.StaticPrecache


Instance functions

UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials


UpdatePrecacheStaticMeshes

simulated function UpdatePrecacheStaticMeshes ()

Overrides: Actor.UpdatePrecacheStaticMeshes


States

ProjectileFireMode

ProjectileFireMode.Fire

function Fire (Controller C)

Overrides: ONSWeapon.ProjectileFireMode.Fire