UE2:ONSMASRocketProjectile (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
UT2004 Object >> Actor >> Projectile >> ONSMASRocketProjectile
Package:
OnslaughtFull


Properties

Corona

Type: Effects


HomingTarget

Type: Actor


InitialDir

Type: Object.Vector


SmokeTrailEffect

Type: Emitter


Default values

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


Landed

simulated event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Projectile.PostBeginPlay


Timer

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions

BlowUp

function BlowUp (Object.Vector HitLocation)

Overrides: Projectile.BlowUp


Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch