I'm a doctor, not a mechanic

UE2:ONSManualGunPawn (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Pawn >> Vehicle >> ONSWeaponPawn >> ONSStationaryWeaponPawn >> ONSManualGunPawn
Package: 
Onslaught


Default values[edit]

Property Value
bPathColliding True
CameraBone 'TurretCockpit'
DrivePos
Member Value
X -50.0
Z 48.0
DriverDamageMult 0.0
EntryRadius 175.0
FPCamPos
Member Value
X -27.0
Y 0.0
Z 26.0
GunClass Class'Onslaught.ONSManualGun'
Health 450
HealthMax 450.0
HUDOverlayClass Class'Onslaught.ONSManualGunOverlay'
HUDOverlayFOV 45.0
HUDOverlayOffset
Member Value
X 60.0
Y 0.0
Z -25.0
Mesh Mesh'ONSWeapons-A.NewManualGun'
StaticMesh StaticMesh'ONSDeadVehicles-SM.MANUALbaseGunDEAD'
TPCamDistance 450.0
TPCamLookat
Member Value
X -200.0
Y 0.0
Z 220.0

Instance functions[edit]

ActivateOverlay[edit]

simulated function ActivateOverlay (bool bActive)

Overrides: Vehicle.ActivateOverlay