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UE2:ProjectileGrenadeFragment (U2XMP)

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U2XMP Object >> Actor >> Projectile >> U2Projectile >> projectileGrenade >> ProjectileGrenadeFragment
Package: 
U2Weapons

projectileGrenadeFragment.uc -- spawned by the weaponGrenadeLauncher Fire() $Author: Aleiby $ $Date: 9/29/02 2:11a $ $Revision: 6 $

Default values[edit]

Property Value
Damage 200.0
ExplosionDecal Class'U2.U2BlastMark'
ExplosionSound Sound'U2WeaponsA.GrenadeLauncher.GL_ExplodeFragment'
MomentumTransfer 90000.0
MyDamageType Class'U2.DamageTypePhysical'
ParticleEffect ParticleSalamander'RocketEffects.ParticleSalamander2'
WaterParticleEffect ParticleSalamander'water_fx.ParticleSalamander3'

Instance functions[edit]

ExplodeEx[edit]

simulated function ExplodeEx (Actor.CheckResult Hit)

Overrides: U2Projectile.ExplodeEx