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UE2:ProjectileRocketGuide (U2XMP)

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U2XMP Object >> Actor >> Projectile >> ProjectileRocketGuide
Package: 
U2Weapons

projectileRocketGuide.uc $Author: Mfox $ $Date: 9/03/02 10:04p $ $Revision: 12 $

Properties[edit]

Property group 'projectileRocketGuide'[edit]

MiniRocketCount[edit]

Type: int


Default value: 4

MiniRocketDelay[edit]

Type: float


Default value: 0.12

Internal variables[edit]

bGotRotation[edit]

Type: bool


bGotSeed[edit]

Type: bool


CurrSeed[edit]

Type: int

the seed that actually changes and is updated

OrigSeed[edit]

Type: int

the seed that gets replicated

PaintedTargets[edit]

Type: Actor

Array size: 4


Rockets[edit]

Type: projectileMiniRocket

Array size: 4


RocketStatus[edit]

Type: ERocketStatus


TimePassed[edit]

Type: float

the amount of time passed so far

Default values[edit]

Property Value
bAllowClipping True
bHidden True
bHiddenRelevant True
bNetTemporary False
DrawScale 3.0
LifeSpan 12.0
MaxSpeed 1200.0
Speed 2000.0

Structs[edit]

ERocketStatus[edit]

bool R0 
bool R1 
bool R2 
bool R3 

Functions[edit]

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: Actor.Destroyed


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Replication[edit]

event Replication ()

Overrides: Projectile.Replication


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

CheckConditions[edit]

simulated function CheckConditions ()


PostRecvOrigSeed[edit]

simulated function PostRecvOrigSeed ()


PostRecvRocketStatus[edit]

simulated function PostRecvRocketStatus ()


PostRecvVelocity[edit]

simulated function PostRecvVelocity ()

Overrides: Projectile.PostRecvVelocity


ProcessTouch[edit]

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch


SetupInitData[edit]

simulated function SetupInitData ()


SpawnRocket[edit]

simulated function SpawnRocket ()


SpawnRocketTimer[edit]

simulated function SpawnRocketTimer ()


SubRocketDestroyed[edit]

simulated function SubRocketDestroyed (projectileMiniRocket r)