I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:ReplicatorSpawnPoint (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Actor >> NavigationPoint >> ReplicatorSpawnPoint
Package: 
U2XMP

$Workfile: ReplicatorSpawnPoint.uc $ Created By: Mark Poesch Created On: 6/22/2001 $Author: Sbrown $ $Date: 8/17/02 19:18 $ $Revision: 9 $

Constants

SpawnListCount

Value: 32


Properties

Property group 'ReplicatorSpawnPoint'

SpawnActorSound

Type: Sound


SpawnList

Type: string

Array size: 32 (SpawnListCount)


TeamNumber

Type: int


Default value: 255

Internal variables

WaitingPickup

Type: Pickup


Default values

Property Value
bHidden False
bNoStaticMeshCollide True
DrawType DT_None

Functions

Events

LostChild

event LostChild (Actor Other)

Overrides: Actor.LostChild


PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


Other instance functions

Clear

function Clear ()


IsAvailable

function bool IsAvailable (int InTeamNumber, string ActorClassName)


SpawnActor

function SpawnActor (string ActorClassName)