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UE2:RoadPathNode (UT2004)
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Object >> Actor >> NavigationPoint >> PathNode >> RoadPathNode |
- Package:
- Engine
- Direct subclasses:
- HoverPathNode, SpecialVehicleObjective
- Known custom subclasses:
- Jrubzjeknf/TeamSpecificActors, Jrubzjeknf/TeamSpecificActors/TeamSpecificPathNode
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RoadPathNode Useful for vehicles, particularly on terrain
Properties[edit]
Property group 'RoadPathNode'[edit]
MaxRoadDist[edit]
Type: float
Default value: 10000.0
Default values[edit]
Property | Value |
---|---|
bVehicleDestination | True |
DrawScale | 0.4 |
Texture | S_RoadPath |