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UE2:SJuggernaut defaults (U2)
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Object >> Actor >> Pawn >> Vehicle >> SVehicle >> SCar >> XMPSVehicle >> SJuggernaut (defaults) |
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Default values[edit]
Subobjects[edit]
KParams0[edit]
Class: Engine.KarmaParamsRBFull
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bClientOnly | False | ||||||
bHighDetailOnly | False | ||||||
bKDoubleTickRate | True | ||||||
bKNonSphericalInertia | True | ||||||
KAngularDamping | 0.65 | ||||||
KCOMOffset |
|
||||||
KFriction | 1.0 | ||||||
KInertiaTensor[0] | 20.0 | ||||||
KInertiaTensor[3] | 30.0 | ||||||
KInertiaTensor[5] | 48.0 | ||||||
KLinearDamping | 0.65 | ||||||
KStartEnabled | True | ||||||
SafeTimeMode | KST_Always |
LFWheel[edit]
Class: Engine.SVehicleWheel
Property | Value |
---|---|
BoneName | 'LF_Wheel' |
bPoweredWheel | True |
SteerType | VST_Steered |
SupportBoneName | 'LF_Axle' |
WheelRadius | 45.0 |
LRWheel[edit]
Class: Engine.SVehicleWheel
Property | Value |
---|---|
bHandbrakeWheel | True |
BoneName | 'LR_Wheel' |
bPoweredWheel | True |
SupportBoneName | 'LR_Axle' |
WheelRadius | 45.0 |
RFWheel[edit]
Class: Engine.SVehicleWheel
Property | Value |
---|---|
BoneName | 'RF_Wheel' |
bPoweredWheel | True |
SteerType | VST_Steered |
SupportBoneName | 'RF_Axle' |
WheelRadius | 45.0 |
RRWheel[edit]
Class: Engine.SVehicleWheel
Property | Value |
---|---|
bHandbrakeWheel | True |
BoneName | 'RR_Wheel' |
bPoweredWheel | True |
SupportBoneName | 'RR_Axle' |
WheelRadius | 45.0 |