I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:SVehicleTrigger (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> Actor >> Keypoint >> AIScript >> SVehicleTrigger
Package: 
Engine
This class in other games:
UT2004

null

Default values[edit]

Property Value
bHardAttach True
bHidden False
bOnlyAffectPawns True
bStatic False
CollisionHeight 400.0
CollisionRadius 80.0
RemoteRole ROLE_None

Events[edit]

UsedBy[edit]

event UsedBy (Pawn user)

Overrides: Actor.UsedBy