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UE2:ScriptControllerBase instance functions (U2XMP)
Object >> ScriptControllerInterf >> ScriptControllerBase (instance functions) |
Contents
- 1 Instance functions
- 1.1 CheckForOnCmdIndex
- 1.2 CleanupScriptController
- 1.3 ClearFoundActors
- 1.4 ClearHandlers
- 1.5 ClearPushedCommands
- 1.6 ClearTrigger
- 1.7 CompileCommand
- 1.8 DecodeCommand
- 1.9 DetachScriptController
- 1.10 DetermineCommandsListIndex
- 1.11 DMH
- 1.12 DMSC
- 1.13 DoCall
- 1.14 DoGoto
- 1.15 DoInterrupt
- 1.16 DoPostEventStuff
- 1.17 DoPreEventStuff
- 1.18 DoSetLocation
- 1.19 DumpCommands
- 1.20 DumpTimers
- 1.21 DumpTriggers
- 1.22 EnableEvents
- 1.23 eventSCActorInRange
- 1.24 eventSCActorOutOfRange
- 1.25 eventSCAlertFriend
- 1.26 eventSCAnimEnd
- 1.27 eventSCAutoBegin
- 1.28 eventSCAutoEnd
- 1.29 eventSCBumpEnemy
- 1.30 eventSCBumpFriend
- 1.31 eventSCBumpOther
- 1.32 eventSCBumpPlayer
- 1.33 eventSCDialogBegin
- 1.34 eventSCDied
- 1.35 eventSCEnemyNotVisible
- 1.36 eventSCHearNoiseFriendly
- 1.37 eventSCHearNoiseOther
- 1.38 eventSCHearNoiseThreat
- 1.39 eventSCInheritEnemy
- 1.40 eventSCScriptedLanding
- 1.41 eventSCSeeEnemy
- 1.42 eventSCSeeFriend
- 1.43 eventSCSeeOther
- 1.44 eventSCSeePlayer
- 1.45 eventSCTakeDamage
- 1.46 eventSCTimer0
- 1.47 eventSCTimer1
- 1.48 eventSCTimer2
- 1.49 eventSCTimer3
- 1.50 eventSCTimer4
- 1.51 eventSCTimer5
- 1.52 eventSCTimer6
- 1.53 eventSCTimer7
- 1.54 eventSCTimer8
- 1.55 eventSCTimer9
- 1.56 eventSCTookDamage
- 1.57 eventSCTookDamageEnemy
- 1.58 eventSCTookDamageFriend
- 1.59 eventSCTrigger
- 1.60 ExecAddAmmo
- 1.61 ExecAgentBind
- 1.62 ExecAgentCall
- 1.63 ExecAgentExecute
- 1.64 ExecAgentUnbind
- 1.65 ExecAnim
- 1.66 ExecAnimRelease
- 1.67 ExecCall
- 1.68 ExecCallEnd
- 1.69 ExecCallScript
- 1.70 ExecClearEvents
- 1.71 ExecClearTimers
- 1.72 ExecClearTriggers
- 1.73 ExecConsoleCommand
- 1.74 ExecDebugAI
- 1.75 ExecDebugAIEvents
- 1.76 ExecDebugAIFlags
- 1.77 ExecDebugMode
- 1.78 ExecDecProperty
- 1.79 ExecDeployInventory
- 1.80 ExecDestroy
- 1.81 ExecDialogDisable
- 1.82 ExecDialogEnable
- 1.83 ExecDialogFar
- 1.84 ExecDialogInitiate
- 1.85 ExecDialogTerminate
- 1.86 ExecDirectionalPatrol
- 1.87 ExecDormant
- 1.88 ExecDropInventory
- 1.89 ExecEnableProbeEvent
- 1.90 ExecEnableXMPHandling
- 1.91 ExecEventDisable
- 1.92 ExecEventEnable
- 1.93 ExecEventWait
- 1.94 ExecFindActor
- 1.95 ExecFire
- 1.96 ExecFireAlt
- 1.97 ExecGib
- 1.98 ExecGibAll
- 1.99 ExecGiveInventory
- 1.100 ExecGiveItemToPlayer
- 1.101 ExecGiveTossedItem
- 1.102 ExecGotoActor
- 1.103 ExecGotoActorSafe
- 1.104 ExecGotoLabel
- 1.105 ExecHandlerGroup
- 1.106 ExecHandlerGroupEnd
- 1.107 ExecHeadTracking
- 1.108 ExecIncProperty
- 1.109 ExecInert
- 1.110 ExecJump
- 1.111 ExecKill
- 1.112 ExecKillAll
- 1.113 ExecLockStep
- 1.114 ExecMessage
- 1.115 ExecOnEvent
- 1.116 ExecOnTimer
- 1.117 ExecOnTrigger
- 1.118 ExecPlaySound
- 1.119 ExecPlaySoundTableSlot
- 1.120 ExecRemoveInventory
- 1.121 ExecRemoveInventoryFromPlayer
- 1.122 ExecRemoveItemFromPlayer
- 1.123 ExecRemoveTossedItem
- 1.124 ExecResumePatrol
- 1.125 ExecReturn
- 1.126 ExecRotate
- 1.127 ExecSaveDestination
- 1.128 ExecSendEvent
- 1.129 ExecSetActorRangeTest
- 1.130 ExecSetAimOdds
- 1.131 ExecSetAlert
- 1.132 ExecSetAmmo
- 1.133 ExecSetFocus
- 1.134 ExecSetHealth
- 1.135 ExecSetInventory
- 1.136 execSetLocation
- 1.137 execSetLocationNamed
- 1.138 execSetLocationVector
- 1.139 ExecSetMoveSpeed
- 1.140 ExecSetMoveSpeedAuto
- 1.141 ExecSetOrders
- 1.142 ExecSetPhysics
- 1.143 ExecSetProperties
- 1.144 ExecSetProperty
- 1.145 ExecSetSatellite
- 1.146 ExecSetScript
- 1.147 ExecSetSkill
- 1.148 ExecSetStance
- 1.149 ExecSetStationary
- 1.150 ExecSetTacticalMoveType
- 1.151 ExecSetWeapon
- 1.152 ExecShutdown
- 1.153 ExecSleep
- 1.154 ExecSleepRand
- 1.155 ExecSpawn
- 1.156 ExecStop
- 1.157 ExecStopMovement
- 1.158 ExecStopSound
- 1.159 ExecTestActorInRange
- 1.160 ExecTestProperty
- 1.161 ExecTestPropertyCI
- 1.162 ExecTestPropertyE
- 1.163 ExecTestPropertyG
- 1.164 ExecTestPropertyGE
- 1.165 ExecTestPropertyL
- 1.166 ExecTestPropertyLE
- 1.167 ExecTestRandom
- 1.168 ExecTestState
- 1.169 ExecTurnToActor
- 1.170 ExecUnuse
- 1.171 ExecUse
- 1.172 ExecUsePickups
- 1.173 ExecuteCommand
- 1.174 ExecWeaponLoad
- 1.175 ExecWeaponSetAmmoType
- 1.176 ExecWeaponSupportsAltFire
- 1.177 ExecWeaponSupportsFire
- 1.178 FindEvent
- 1.179 FindPlayer
- 1.180 FindSoundSlot
- 1.181 FindTarget
- 1.182 FindTrigger
- 1.183 GetCommandFile
- 1.184 GetCommandStringFromIndex
- 1.185 GetDebugInformation
- 1.186 GetDebugInformation1
- 1.187 GetDisabledInformation
- 1.188 GetEventIndex
- 1.189 GetEventInformation
- 1.190 GetFoundActor
- 1.191 GetLabelIndex
- 1.192 GetScriptContextStr
- 1.193 GetTimerInformation
- 1.194 GetTriggerInformation
- 1.195 HandleAddTimer
- 1.196 HandleCallOrGotoLabel
- 1.197 HandleOnEvent
- 1.198 HandleRemoveTimer
- 1.199 HandleScriptError
- 1.200 HandleTimer
- 1.201 HandleTimeRemaining
- 1.202 IdiotCheckCommandsList
- 1.203 InitCommands
- 1.204 InitEventsIndices
- 1.205 InitializeScriptController
- 1.206 LoadCommands
- 1.207 MakeECErrorObvious
- 1.208 ParseArgs
- 1.209 PopCommandIndex
- 1.210 ProcessExecGotoActor
- 1.211 PushCommandIndex
- 1.212 RegisterDecodeError
- 1.213 ResetScriptController
- 1.214 ResumeExecuting
- 1.215 ResumeProcessing
- 1.216 RunTimeTarget
- 1.217 ScriptError
- 1.218 SetCommandFile
- 1.219 SetCurrentCommandIndex
- 1.220 SetEventIndex
- 1.221 SetScriptError
- 1.222 SetStartLabel
- 1.223 ShowProgress
- 1.224 ShowWarning
- 1.225 UpdateTarget
- 1.226 WeaponSupports
;Other member categories for this class::constants, enums, internal variables, states
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Instance functions[edit]
CheckForOnCmdIndex[edit]
CleanupScriptController[edit]
Overrides: ScriptControllerInterf.CleanupScriptController
ClearFoundActors[edit]
ClearHandlers[edit]
ClearPushedCommands[edit]
ClearTrigger[edit]
CompileCommand[edit]
DecodeCommand[edit]
DetachScriptController[edit]
DetermineCommandsListIndex[edit]
DMH[edit]
DMSC[edit]
DoCall[edit]
DoGoto[edit]
DoInterrupt[edit]
DoPostEventStuff[edit]
DoPreEventStuff[edit]
DoSetLocation[edit]
DumpCommands[edit]
DumpTimers[edit]
DumpTriggers[edit]
EnableEvents[edit]
eventSCActorInRange[edit]
Overrides: ScriptControllerInterf.eventSCActorInRange
eventSCActorOutOfRange[edit]
Overrides: ScriptControllerInterf.eventSCActorOutOfRange
eventSCAlertFriend[edit]
eventSCAnimEnd[edit]
Overrides: ScriptControllerInterf.eventSCAnimEnd
eventSCAutoBegin[edit]
Overrides: ScriptControllerInterf.eventSCAutoBegin
eventSCAutoEnd[edit]
Overrides: ScriptControllerInterf.eventSCAutoEnd
eventSCBumpEnemy[edit]
Overrides: ScriptControllerInterf.eventSCBumpEnemy
eventSCBumpFriend[edit]
Overrides: ScriptControllerInterf.eventSCBumpFriend
eventSCBumpOther[edit]
Overrides: ScriptControllerInterf.eventSCBumpOther
eventSCBumpPlayer[edit]
eventSCDialogBegin[edit]
Overrides: ScriptControllerInterf.eventSCDialogBegin
eventSCDied[edit]
Overrides: ScriptControllerInterf.eventSCDied
eventSCEnemyNotVisible[edit]
Overrides: ScriptControllerInterf.eventSCEnemyNotVisible
eventSCHearNoiseFriendly[edit]
Overrides: ScriptControllerInterf.eventSCHearNoiseFriendly
eventSCHearNoiseOther[edit]
Overrides: ScriptControllerInterf.eventSCHearNoiseOther
eventSCHearNoiseThreat[edit]
Overrides: ScriptControllerInterf.eventSCHearNoiseThreat
eventSCInheritEnemy[edit]
Overrides: ScriptControllerInterf.eventSCInheritEnemy
eventSCScriptedLanding[edit]
Overrides: ScriptControllerInterf.eventSCScriptedLanding
eventSCSeeEnemy[edit]
Overrides: ScriptControllerInterf.eventSCSeeEnemy
eventSCSeeFriend[edit]
Overrides: ScriptControllerInterf.eventSCSeeFriend
eventSCSeeOther[edit]
Overrides: ScriptControllerInterf.eventSCSeeOther
eventSCSeePlayer[edit]
eventSCTakeDamage[edit]
Overrides: ScriptControllerInterf.eventSCTakeDamage
eventSCTimer0[edit]
eventSCTimer1[edit]
eventSCTimer2[edit]
eventSCTimer3[edit]
eventSCTimer4[edit]
eventSCTimer5[edit]
eventSCTimer6[edit]
eventSCTimer7[edit]
eventSCTimer8[edit]
eventSCTimer9[edit]
eventSCTookDamage[edit]
Overrides: ScriptControllerInterf.eventSCTookDamage
eventSCTookDamageEnemy[edit]
eventSCTookDamageFriend[edit]
eventSCTrigger[edit]
Overrides: ScriptControllerInterf.eventSCTrigger
ExecAddAmmo[edit]
ExecAgentBind[edit]
ExecAgentCall[edit]
ExecAgentExecute[edit]
ExecAgentUnbind[edit]
ExecAnim[edit]
ExecAnimRelease[edit]
ExecCall[edit]
ExecCallEnd[edit]
ExecCallScript[edit]
ExecClearEvents[edit]
ExecClearTimers[edit]
ExecClearTriggers[edit]
ExecConsoleCommand[edit]
ExecDebugAI[edit]
ExecDebugAIEvents[edit]
ExecDebugAIFlags[edit]
ExecDebugMode[edit]
ExecDecProperty[edit]
ExecDeployInventory[edit]
ExecDestroy[edit]
ExecDialogDisable[edit]
ExecDialogEnable[edit]
ExecDialogFar[edit]
ExecDialogInitiate[edit]
ExecDialogTerminate[edit]
ExecDirectionalPatrol[edit]
ExecDormant[edit]
ExecDropInventory[edit]
ExecEnableProbeEvent[edit]
ExecEnableXMPHandling[edit]
ExecEventDisable[edit]
ExecEventEnable[edit]
ExecEventWait[edit]
ExecFindActor[edit]
ExecFire[edit]
ExecFireAlt[edit]
ExecGib[edit]
ExecGibAll[edit]
ExecGiveInventory[edit]
ExecGiveItemToPlayer[edit]
ExecGiveTossedItem[edit]
ExecGotoActor[edit]
ExecGotoActorSafe[edit]
ExecGotoLabel[edit]
ExecHandlerGroup[edit]
ExecHandlerGroupEnd[edit]
ExecHeadTracking[edit]
ExecIncProperty[edit]
ExecInert[edit]
ExecJump[edit]
ExecKill[edit]
ExecKillAll[edit]
ExecLockStep[edit]
ExecMessage[edit]
ExecOnEvent[edit]
ExecOnTimer[edit]
ExecOnTrigger[edit]
ExecPlaySound[edit]
ExecPlaySoundTableSlot[edit]
ExecRemoveInventory[edit]
ExecRemoveInventoryFromPlayer[edit]
ExecRemoveItemFromPlayer[edit]
ExecRemoveTossedItem[edit]
ExecResumePatrol[edit]
ExecReturn[edit]
ExecRotate[edit]
ExecSaveDestination[edit]
ExecSendEvent[edit]
ExecSetActorRangeTest[edit]
ExecSetAimOdds[edit]
ExecSetAlert[edit]
ExecSetAmmo[edit]
ExecSetFocus[edit]
ExecSetHealth[edit]
ExecSetInventory[edit]
execSetLocation[edit]
execSetLocationNamed[edit]
execSetLocationVector[edit]
ExecSetMoveSpeed[edit]
ExecSetMoveSpeedAuto[edit]
ExecSetOrders[edit]
ExecSetPhysics[edit]
ExecSetProperties[edit]
ExecSetProperty[edit]
ExecSetSatellite[edit]
ExecSetScript[edit]
ExecSetSkill[edit]
ExecSetStance[edit]
ExecSetStationary[edit]
ExecSetTacticalMoveType[edit]
ExecSetWeapon[edit]
ExecShutdown[edit]
ExecSleep[edit]
ExecSleepRand[edit]
ExecSpawn[edit]
ExecStop[edit]
ExecStopMovement[edit]
ExecStopSound[edit]
ExecTestActorInRange[edit]
ExecTestProperty[edit]
ExecTestPropertyCI[edit]
ExecTestPropertyE[edit]
ExecTestPropertyG[edit]
ExecTestPropertyGE[edit]
ExecTestPropertyL[edit]
ExecTestPropertyLE[edit]
ExecTestRandom[edit]
ExecTestState[edit]
ExecTurnToActor[edit]
ExecUnuse[edit]
ExecUse[edit]
ExecUsePickups[edit]
ExecuteCommand[edit]
ExecWeaponLoad[edit]
ExecWeaponSetAmmoType[edit]
ExecWeaponSupportsAltFire[edit]
ExecWeaponSupportsFire[edit]
FindEvent[edit]
FindPlayer[edit]
FindSoundSlot[edit]
FindTarget[edit]
FindTrigger[edit]
GetCommandFile[edit]
Overrides: ScriptControllerInterf.GetCommandFile
GetCommandStringFromIndex[edit]
GetDebugInformation[edit]
Overrides: ScriptControllerInterf.GetDebugInformation
GetDebugInformation1[edit]
GetDisabledInformation[edit]
GetEventIndex[edit]
GetEventInformation[edit]
GetFoundActor[edit]
GetLabelIndex[edit]
GetScriptContextStr[edit]
GetTimerInformation[edit]
GetTriggerInformation[edit]
HandleAddTimer[edit]
HandleCallOrGotoLabel[edit]
HandleOnEvent[edit]
HandleRemoveTimer[edit]
HandleScriptError[edit]
HandleTimer[edit]
HandleTimeRemaining[edit]
IdiotCheckCommandsList[edit]
InitCommands[edit]
InitEventsIndices[edit]
InitializeScriptController[edit]
Overrides: ScriptControllerInterf.InitializeScriptController
LoadCommands[edit]
MakeECErrorObvious[edit]
ParseArgs[edit]
PopCommandIndex[edit]
ProcessExecGotoActor[edit]
PushCommandIndex[edit]
RegisterDecodeError[edit]
ResetScriptController[edit]
ResumeExecuting[edit]
ResumeProcessing[edit]
RunTimeTarget[edit]
ScriptError[edit]
SetCommandFile[edit]
Overrides: ScriptControllerInterf.SetCommandFile
SetCurrentCommandIndex[edit]
SetEventIndex[edit]
SetScriptError[edit]
SetStartLabel[edit]
Overrides: ScriptControllerInterf.SetStartLabel