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UE2:ScriptedTrigger (UT2004)
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Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger |
- Package:
- Gameplay
- This class in other games:
- UT2003, U2, UE2Runtime
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ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger
Properties
TriggerController
Type: ScriptedTriggerController
Default values
Property | Value |
---|---|
bNavigate | False |
Texture | Texture'S_SpecialEvent' |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: ScriptedSequence.PostBeginPlay
Reset
event Reset ()
Overrides: ScriptedSequence.Reset
Other instance functions
NextNeededEvent
function name NextNeededEvent ()
TriggersEvent
ValidAction
Overrides: ScriptedSequence.ValidAction