I don't need to test my programs. I have an error-correcting modem.
UE2:SpiderBaby (U2XMP)
Object >> Actor >> Decoration >> U2Decoration >> BreakableItem >> SpiderBaby |
Contents
- 1 Constants
- 2 Properties
- 3 Functions
- 3.1 Events
- 3.2 Other instance functions
- 3.2.1 Attack
- 3.2.2 BreakApart
- 3.2.3 CanActivate
- 3.2.4 CleanupCollisionProxy
- 3.2.5 DelayedAttack
- 3.2.6 DoActivate
- 3.2.7 Fertilize
- 3.2.8 GetSpawnLocation
- 3.2.9 SelfDestruct
- 3.2.10 SetScale
- 3.2.11 SetSkin_Alert
- 3.2.12 SetSkin_Alive
- 3.2.13 SetSkin_Dead
- 3.2.14 SpawnBaby
- 3.2.15 TakeDamage
- 3.2.16 Trigger
- 3.2.17 ValidEnemy
- 4 States
- Package:
- U2Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
SpiderBaby.uc $Author: Mbaldwin $ $Date: 12/13/02 5:15p $ $Revision: 29 $
Constants[edit]
AlertState[edit]
Value: 'Alert'
ExplodedState[edit]
Value: 'Exploded'
GestationState[edit]
Value: 'Gestation'
AttackTimer[edit]
Value: 'Attack'
CheckActivationTimer[edit]
Value: 'CheckActivation'
Properties[edit]
Property group 'SpiderBaby'[edit]
AttackDelaySeconds[edit]
Type: Object.Range
difficulty scaled.
Default value:
Member | Value |
---|---|
A | 1.0 |
B | 0.5 |
AttackHeight[edit]
Type: float
Default value: 72.0
AttackRadius[edit]
Type: float
Default value: 180.0
bCacheTarget[edit]
Type: bool
Default value: True
bFertilized[edit]
Type: bool
GestationPeriod[edit]
Type: float
Default value: 3.0
MaxSize[edit]
Type: float
Default value: 1.5
MinSize[edit]
Type: float
Default value: 0.75
Skins_Alert[edit]
Default value, index 0: Shader'343T.AraknidPod.AraknidPodB'
Default value, index 1: Shader'343T.AraknidPod.AraknidPodC'
Skins_Alive[edit]
Default value, index 0: Shader'343T.AraknidPod.AraknidPodA'
Default value, index 1: Shader'343T.AraknidPod.AraknidPodC'
Skins_Dead[edit]
Default value, index 0: Shader'343T.AraknidPod.AraknidPodC'
Default value, index 1: Combiner'343T.AraknidPod.AraknidPodFleshy3'
Default value, index 2: Shader'343T.AraknidPod.AraknidPodC'
TeamNumber[edit]
Type: int
Default value: 43
Internal variables[edit]
AttackBeginSound[edit]
Type: Sound
Default value: Sound'U2WeaponsA.LeechGun.LG_UnfertilizedOpen'
AttackCollisionProxy[edit]
Type: CollisionProxyIncoming
AttackSound[edit]
Type: Sound
Default value: Sound'U2WeaponsA.LeechGun.LG_Jump'
AttackVictim[edit]
Type: Pawn
bSelfDestruct[edit]
Type: bool
CommandFile[edit]
Type: string
CommandLabel[edit]
Type: string
HatchOffset[edit]
Type: float
Default value: 5.0
InitialLocation[edit]
Type: Object.Vector
StartVelocity[edit]
Type: Object.Vector
Default values[edit]
Property | Value |
---|---|
bIgnoreSingularityDamage | True |
bIgnoreSingularityForces | True |
bNoStaticMeshCollide | True |
BreakParticleEffectsRefs[0] | ParticleSalamander'LeechFX.ParticleSalamander0' |
BrokenStaticMesh | StaticMesh'343M.Pickups.ammo_LG_split' |
CollisionHeight | 9.3 |
CollisionRadius | 26.0 |
DrawType | DT_StaticMesh |
HitPoints | 10 |
StaticMesh | StaticMesh'343M.Pickups.ammo_LG' |
Functions[edit]
Events[edit]
Destroyed[edit]
Overrides: Decoration.Destroyed
PostBeginPlay[edit]
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
Attack[edit]
BreakApart[edit]
Overrides: BreakableItem.BreakApart
CanActivate[edit]
CleanupCollisionProxy[edit]
DelayedAttack[edit]
DoActivate[edit]
Fertilize[edit]
GetSpawnLocation[edit]
SelfDestruct[edit]
SetScale[edit]
SetSkin_Alert[edit]
SetSkin_Alive[edit]
SetSkin_Dead[edit]
SpawnBaby[edit]
TakeDamage[edit]
Overrides: BreakableItem.TakeDamage
Trigger[edit]
Overrides: Decoration.Trigger
ValidEnemy[edit]
States[edit]
@AlertState[edit]
@AlertState.BeginState[edit]
Overrides: Object.BeginState (global)
@AlertState.EndState[edit]
Overrides: Object.EndState (global)
@AlertState.UnTouch[edit]
Overrides: Actor.UnTouch (global)
@AlertState.CheckActivation[edit]
@AlertState.Trigger[edit]
Overrides: Trigger (global)
@ExplodedState[edit]
@GestationState[edit]
@GestationState.Tick[edit]
Overrides: Actor.Tick (global)