Gah - a solution with more questions. – EntropicLqd
UE2:SuperShockBeamEffect (UT2003)
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Object >> Actor >> xEmitter >> ShockBeamEffect >> SuperShockBeamEffect |
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Default values[edit]
Property | Value |
---|---|
CoilClass | Class'XEffects.ShockBeamCoilB' |
MuzFlash3Class | Class'XEffects.ShockMuzFlashB3rd' |
MuzFlashClass | Class'XEffects.ShockMuzFlashB' |
Skins[0] | InstagibEffects.RedSuperShockBeam |
Instance functions[edit]
SpawnImpactEffects[edit]
simulated function SpawnImpactEffects (Object.Rotator HitRot, Object.Vector EffectLoc)
Overrides: ShockBeamEffect.SpawnImpactEffects