My program doesn't have bugs. It just develops random features.
UE2:Tab_AudioSettings (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_AudioSettings |
- Package:
- RTInterface
- This class in other games:
- UT2004, UT2003
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Properties[edit]
AnnounceModes[edit]
Type: string
Array size: 3
Modifiers: localized
Default value, index 0: "None"
Default value, index 1: "Minimal"
Default value, index 2: "All"
APack[edit]
Type: moComboBox
AudioModes[edit]
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Software 3D Audio"
Default value, index 1: "Hardware 3D Audio"
Default value, index 2: "Hardware 3D Audio + EAX"
Default value, index 3: "Safe Mode"
binitialized[edit]
Type: bool
BonusPackInfo[edit]
Type: APackInfo
Array size: 4
Modifiers: config
PackInfo[edit]
Modifiers: config
VoiceModes[edit]
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "All"
Default value, index 1: "No auto-taunts"
Default value, index 2: "No taunts"
Default value, index 3: "None"
Default values[edit]
Property | Value |
---|---|
Controls[0] | GUIImage'RTInterface.Tab_AudioSettings.AudioBK1' |
Controls[1] | GUIImage'RTInterface.Tab_AudioSettings.AudioBK2' |
Controls[10] | moCheckBox'RTInterface.Tab_AudioSettings.AudioMessageBeep' |
Controls[11] | moCheckBox'RTInterface.Tab_AudioSettings.AudioLowDetail' |
Controls[2] | GUILabel'RTInterface.Tab_AudioSettings.AudioMusicVolumeLabel' |
Controls[3] | GUISlider'RTInterface.Tab_AudioSettings.AudioMusicVolumeSlider' |
Controls[4] | GUILabel'RTInterface.Tab_AudioSettings.AudioEffectsVolumeLabel' |
Controls[5] | GUISlider'RTInterface.Tab_AudioSettings.AudioEffectsVolumeSlider' |
Controls[6] | GUILabel'RTInterface.Tab_AudioSettings.AudioVoiceVolumeLabel' |
Controls[7] | GUISlider'RTInterface.Tab_AudioSettings.AudioVoiceVolumeSlider' |
Controls[8] | moComboBox'RTInterface.Tab_AudioSettings.AudioMode' |
Controls[9] | moCheckBox'RTInterface.Tab_AudioSettings.AudioReverseStereo' |
WinHeight | 0.74 |
WinTop | 0.15 |
Structs[edit]
APackInfo[edit]
Instance functions[edit]
InitComponent[edit]
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
InternalOnChange[edit]
function InternalOnChange (GUIComponent Sender)
InternalOnLoadINI[edit]
function InternalOnLoadINI (GUIComponent Sender, string s)
InternalOnSaveINI[edit]
function string InternalOnSaveINI (GUIComponent Sender)