Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Tab_InstantActionBaseRules (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K3TabPanel >> Tab_InstantActionBaseRules
Package: 
XInterface
Direct subclasses:
Tab_IABombingRun, Tab_IACaptureTheFlag, Tab_IADeathMatch, Tab_IADoubleDomination
This class in other games:
UT2003

Class: XInterface.Tab_InstantActionBaseRules Parent: XInterface.GUITabPanel

<Enter a description here>

Properties

See Tab_InstantActionBaseRules properties.

Functions

Events

InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPanel.InitComponent


Other instance functions

BrightOnchange

function BrightOnchange (GUIComponent Sender)


InternalFriendlyFireDraw

function string InternalFriendlyFireDraw ()


InternalGameSpeedDraw

function string InternalGameSpeedDraw ()


Play

function string Play ()