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UE2:Tab_IADeathMatch (UT2004)

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Package: 
XInterface
Direct subclasses:
Tab_IALastManStanding, Tab_IAMutant, Tab_IATeamDeathMatch
This class in other games:
UT2003

Class: XInterface.Tab_IADeathMatch Parent: XInterface.Tab_InstantActionBaseRules

<Enter a description here>

Properties[edit]

GoalScoreText[edit]

Type: string

Modifiers: localized


Default value: "Frag Limit"

LastAutoAdjustSkill[edit]

Type: bool

Modifiers: config


Default values[edit]

Property Value
Controls[14] GUIImage'IARulesBK4'
Controls[15] moCheckBox'IARulesAutoAdjustSkill'

Subobjects[edit]

IARulesAutoAdjustSkill[edit]

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Auto-Adjust Skill"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When enabled, bots will adjust their skill to match yours."
WinHeight 0.156016
WinLeft 0.375
WinTop 0.858295
WinWidth 0.25

IARulesBK4[edit]

Class: XInterface.GUIImage

Property Value
Image Material'InterfaceContent.Menu.BorderBoxD'
ImageColor
Member Value
A 160
B 255
G 255
R 255
ImageRenderStyle MSTY_Alpha
ImageStyle ISTY_Stretched
WinHeight 0.156016
WinLeft 0.021641
WinTop 0.78543
WinWidth 0.9575

Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: Tab_InstantActionBaseRules.InitComponent


Other instance functions[edit]

Play[edit]

function string Play ()

Overrides: Tab_InstantActionBaseRules.Play