UE2:Tab_IALastManStanding (UT2004)

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Package:
BonusPack
This class in other games:

Class: BonusPack.Tab_IALastManStanding

Last Man Standing game type config page.

Written by James Golding Rollback (c) 2002, Epic Games, Inc. All Rights Reserved

Properties

LastAllowAdrenaline

Type: bool

Modifiers: config


LastAllowPickups

Type: bool

Modifiers: config


LastExtraLives

Type: bool

Modifiers: config


Default value: True

LastSuperWeaps

Type: bool

Modifiers: config


MyAllowAdrenaline

Type: moCheckBox


MyAllowPickups

Type: moCheckBox


MyExtraLives

Type: moCheckBox


MySuperWeaps

Type: moCheckBox


Default values

Subobjects

IARulesExtraLives

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Killing Gives Health"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, a portion of the player's health is restored with each kill."
OnChange ExtraLivesChange
WinHeight 0.04
WinLeft 0.05
WinTop 0.7475
WinWidth 0.4

IARulesLMSAllowAdrenaline

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Allow Adrenaline"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, players can use Adrenaline."
OnChange AllowAdrenalineChange
WinHeight 0.04
WinLeft 0.542188
WinTop 0.85125
WinWidth 0.4

IARulesLMSAllowPickups

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Allow Pickups"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, allow normal pickups."
OnChange AllowPickupsChange
WinHeight 0.04
WinLeft 0.542188
WinTop 0.747083
WinWidth 0.4

IARulesSuperWeaps

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Allow Super Weapons"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, allow super weapon pickups."
OnChange SuperWeapChange;
WinHeight 0.04
WinLeft 0.542188
WinTop 0.799166
WinWidth 0.4

Functions

Events

InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: Tab_IADeathMatch.InitComponent


Other instance functions

AllowAdrenalineChange

function AllowAdrenalineChange (GUIComponent Sender)


AllowPickupsChange

function AllowPickupsChange (GUIComponent Sender)


ExtraLivesChange

function ExtraLivesChange (GUIComponent Sender)


Play

function string Play ()

Overrides: Tab_IADeathMatch.Play


SuperWeapChange

function SuperWeapChange (GUIComponent Sender)