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UE2:Tab_MultiplayerHostMain (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K3TabPanel >> Tab_MultiplayerHostMain |
Contents
- 1 Properties
- 2 Delegates
- 3 Functions
- 3.1 Events
- 3.2 Other instance functions
- 3.2.1 GameTypeChanged
- 3.2.2 GetGameClass
- 3.2.3 GetIsTeamGame
- 3.2.4 GetMapListClass
- 3.2.5 GetMapPrefix
- 3.2.6 GetRulesClass
- 3.2.7 MapAdd
- 3.2.8 MapAll
- 3.2.9 MapClear
- 3.2.10 MapDown
- 3.2.11 MapListChange
- 3.2.12 MapRemove
- 3.2.13 MapUp
- 3.2.14 ParseDescStr
- 3.2.15 Play
- 3.2.16 ReadMapInfo
- 3.2.17 ReadMapList
- 3.2.18 SelectGameType
- Package:
- XInterface
- This class in other games:
- UT2003
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Class: XInterface.Tab_MultiplayerHostMain Parent: XInterface.GUITabPanel
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Properties[edit]
See Tab_MultiplayerHostMain properties.
Delegates[edit]
OnChangeGameType[edit]
delegate OnChangeGameType ()
Functions[edit]
Events[edit]
InitComponent[edit]
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
Other instance functions[edit]
GameTypeChanged[edit]
function GameTypeChanged (GUIComponent Sender)
GetGameClass[edit]
function string GetGameClass ()
GetIsTeamGame[edit]
function bool GetIsTeamGame ()
GetMapListClass[edit]
function string GetMapListClass ()
GetMapPrefix[edit]
function string GetMapPrefix ()
GetRulesClass[edit]
function string GetRulesClass ()
MapAdd[edit]
function bool MapAdd (GUIComponent Sender)
MapAll[edit]
function bool MapAll (GUIComponent Sender)
MapClear[edit]
function bool MapClear (GUIComponent Sender)
MapDown[edit]
function bool MapDown (GUIComponent Sender)
MapListChange[edit]
function MapListChange (GUIComponent Sender)
MapRemove[edit]
function bool MapRemove (GUIComponent Sender)
MapUp[edit]
function bool MapUp (GUIComponent Sender)
ParseDescStr[edit]
Play[edit]
function string Play ()
ReadMapInfo[edit]
function ReadMapInfo (string MapName)
ReadMapList[edit]
SelectGameType[edit]
function SelectGameType (string GameType)