Mostly Harmless

UE2:TeamAI (UT2004)

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UT2004 Object >> Actor >> Info >> TeamAI
Package: 
UnrealGame
Direct subclasses:
ASTeamAI, BombingRunTeamAI, CTFTeamAI, DOMTeamAI, InvasionTeamAI, ONSTeamAI
This class in other games:
UT2003

TeamAI. strategic team AI control for TeamGame

Properties

AttackSquad

Type: SquadAI


EnemyTeam

Type: UnrealTeamInfo


FreelanceSquad

Type: SquadAI


NumSuperPickups

Type: int


NumSupportingPlayer

Type: int


Objectives

Type: GameObjective

list of objectives to be defended or attacked by this team

OrderList

Type: name

Array size: 8


Default value, index 0: 'FOLLOW'

Default value, index 1: 'ATTACK'

Default value, index 2: 'DEFEND'

Default value, index 3: 'FREELANCE'

Default value, index 4: 'FOLLOW'

Default value, index 5: 'ATTACK'

Default value, index 6: 'DEFEND'

Default value, index 7: 'FREELANCE'

OrderOffset

Type: int


PickedObjective

Type: GameObjective

objective that was picked from a list of equal priority objectives

Squads

Type: SquadAI


SquadType

Type: class<SquadAI>


Default value: Class'UnrealGame.SquadAI'

SuperPickups

Type: Pickup

Array size: 16


Team

Type: UnrealTeamInfo


Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

event Timer ()

Overrides: Actor.Timer


Other instance functions

See TeamAI instance functions.