Mostly Harmless
UE2:TeamAI (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UnrealGame
- Direct subclasses:
- ASTeamAI, BombingRunTeamAI, CTFTeamAI, DOMTeamAI, InvasionTeamAI, ONSTeamAI
- This class in other games:
- UT2003
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TeamAI. strategic team AI control for TeamGame
Properties
AttackSquad
Type: SquadAI
EnemyTeam
Type: UnrealTeamInfo
FreelanceSquad
Type: SquadAI
NumSuperPickups
Type: int
NumSupportingPlayer
Type: int
Objectives
Type: GameObjective
list of objectives to be defended or attacked by this team
OrderList
Type: name
Array size: 8
Default value, index 0: 'FOLLOW'
Default value, index 1: 'ATTACK'
Default value, index 2: 'DEFEND'
Default value, index 3: 'FREELANCE'
Default value, index 4: 'FOLLOW'
Default value, index 5: 'ATTACK'
Default value, index 6: 'DEFEND'
Default value, index 7: 'FREELANCE'
OrderOffset
Type: int
PickedObjective
Type: GameObjective
objective that was picked from a list of equal priority objectives
Squads
Type: SquadAI
SquadType
Default value: Class'UnrealGame.SquadAI'
SuperPickups
Type: Pickup
Array size: 16
Team
Type: UnrealTeamInfo
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer
event Timer ()
Overrides: Actor.Timer