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UE2:TeamInfo (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> ReplicationInfo >> TeamInfo |
Contents
- Package:
- Engine
- Direct subclass:
- UnrealTeamInfo
- This class in other games:
- RTNP, U1, UT, U2XMP, UT2003, UE2Runtime, U2, UT3, UDK
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TeamInfo.
Properties[edit]
Property group 'TeamInfo'[edit]
DefaultPlayerClass[edit]
Internal variables[edit]
AltTeamColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 0 |
R | 200 |
ColorNames[edit]
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Red"
Default value, index 1: "Blue"
Default value, index 2: "Green"
Default value, index 3: "Gold"
HomeBase[edit]
Type: Actor
key objective associated with this team
Score[edit]
Type: float
Size[edit]
Type: int
number of players on this team in the level
TeamColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 0 |
R | 255 |
TeamIndex[edit]
Type: int
TeamName[edit]
Type: string
Modifiers: localized
Default value: "Team"
Default values[edit]
Property | Value |
---|---|
NetUpdateFrequency | 2.0 |
Functions[edit]
Static functions[edit]
GetAllCharacters[edit]
SetCharacters[edit]
Instance functions[edit]
AddToTeam[edit]
function bool AddToTeam (Controller Other)
BelongsOnTeam[edit]
GetHumanReadableName[edit]
simulated function string GetHumanReadableName ()
Overrides: Actor.GetHumanReadableName
RemoveFromTeam[edit]
function RemoveFromTeam (Controller Other)