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UE2:TriggerVolume (U2XMP)

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U2XMP Object >> Actor >> Brush >> Volume >> TriggerVolume
Package: 
Engine
This class in other games:
UT3, UDK

NEW (mdf) TriggerVolume:

Properties[edit]

Property group 'Trigger'[edit]

bInitiallyActive[edit]

Type: bool


bTriggerNPCs[edit]

Type: bool


bTriggerOnceOnly[edit]

Type: bool


ClassProximityType[edit]

Type: class<Actor>


ClassProximityTypes[edit]

Type: array<class<Actor> >

use if more than 1

Description[edit]

Type: string

Modifiers: localized


InstigatorTag[edit]

Type: name


Message[edit]

Type: string

Modifiers: localized


RepeatTriggerTime[edit]

Type: float


ReTriggerDelay[edit]

Type: float


TriggerClass[edit]

Type: class<Actor>


TriggerType[edit]

Type: Trigger.ETriggerType


Internal variables[edit]

AssociatedTrigger[edit]

Type: Trigger


NextTouchTime[edit]

Type: float


NextUnTouchTime[edit]

Type: float


TouchAgainDelay[edit]

Type: float


Default value: 0.5

UnTouchAgainDelay[edit]

Type: float


Default value: 0.5

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Volume.PostBeginPlay


PreBeginPlay[edit]

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


UnTouch[edit]

event UnTouch (Actor Other)

Overrides: Actor.UnTouch