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UE2:Turret (U2)
Object >> Actor >> Pawn >> StationaryPawn >> DeployedUnit >> ProximitySensor >> Turret |
- Package:
- Deployables
- Direct subclasses:
- AutoTurret, RocketTurret
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Properties
Property group 'Turret'
BoneElevatorEnd
Type: name
Default value: 'ElevatorEnd'
BoneLeftBarrelEnd
Type: name
Default value: 'LeftEnd'
BonePitch
Type: name
Default value: 'Elevator'
BoneRightBarrelEnd
Type: name
Default value: 'RightEnd'
BoneYaw
Type: name
Default value: 'Rotator'
bSplashDamage
Type: bool
TurretMoveSound
Type: Sound
WeaponType
Internal variables
AimingRotation
Type: Object.Rotator
AimingVector
Type: Object.Vector
ClientAimingVector
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 9999999.0 |
Y | 9999999.0 |
Z | 9999999.0 |
MyWeapon
Type: Weapon
ViewOffset
Type: Object.Vector
Default values
Property | Value | ||||
---|---|---|---|---|---|
AlternateSkins[0] | Shader'Arch_TurretsT.Small.metl_DeployableTurret_001_Red' | ||||
AlternateSkins[1] | Shader'Arch_TurretsT.Small.metl_deployableturret_001_blue' | ||||
bHasAttack | True | ||||
CollisionHeight | 60.0 | ||||
CollisionRadius | 50.0 | ||||
ControllerClass | Class'Deployables.TurretController' | ||||
Description | "Turret" | ||||
DrawScale | 1.0 | ||||
Health | 500 | ||||
PeripheralVision | 0.5 | ||||
PrePivot |
|
||||
SightRadius | 4000.0 | ||||
SpamTexture0 | Texture'Legend.Skins.JLSSRed' | ||||
SpamTexture1 | Texture'Legend.Skins.JLSSBlue' | ||||
StaticMesh | StaticMesh'Arch_TurretsM.Small.Deployable_Base_TD_01' |
Functions
Events
PostNetReceive
Overrides: DeployedUnit.PostNetReceive
SetAnimAction
Overrides: Pawn.SetAnimAction
TakeDamage
Overrides: DeployedUnit.TakeDamage
Other instance functions
ApplyAimingRotation
FiredWeapon
GetAimingRotation
GetViewLocation
Overrides: Pawn.GetViewLocation
Initialize
Overrides: DeployedUnit.Initialize
RegisterConsumer
Overrides: DeployedUnit.RegisterConsumer
SetAimingRotation
SetPitch
SetTeam
Overrides: DeployedUnit.SetTeam
SetYaw
ShutDownDeployedUnit
Overrides: DeployedUnit.ShutDownDeployedUnit
UnRegisterConsumer
Overrides: DeployedUnit.UnRegisterConsumer
States
Offline
Offline.BeginState
Overrides: Object.BeginState (global)
Offline.EndState
Overrides: Object.EndState (global)