UE2:U2DrakkLight (U2XMP)
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Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2DrakkLight |
- Package:
- U2Pawns
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U2DrakkLight.uc
Constants
LeftArmEndBone
Value: "Bone69"
"Bone66";
RightArmEndBone
Value: "Bone33"
"Bone22";
LeftClampEndBone
Value: "Bone07"
RightClampEndBone
Value: "Bone47"
MinChargeDistance
Value: 400.0
300.0;
MaxChargeDistance
Value: 600.0
550.0;
MinChargeSustainTime
Value: 2.75
ChargeDuration
Value: 1.0
1.5;
Properties
bArmsActive
Type: bool
bClampsActive
Type: bool
bConstructedEffects
Type: bool
ChargeLevel
Type: float
ChargeRate
Type: float
ChargeTime
Type: float
DamageEffect
Type: ParticleRadiator
LastEnemy
Type: Actor
LeftArmElectricEffect
Type: ElectricGenerator
LeftBendiEffect
Type: BendiBeamGenerator
LeftClampChargeEffect
Type: ParticleSalamander
LeftClampDummy
Type: LookTarget
LeftClampElectricEffect
Type: ElectricGenerator
OrigGroundSpeed
Type: float
RightArmElectricEffect
Type: ElectricGenerator
RightBendiEffect
Type: BendiBeamGenerator
RightClampChargeEffect
Type: ParticleSalamander
RightClampDummy
Type: LookTarget
RightClampElectricEffect
Type: ElectricGenerator
ScreamSoundDuration
Type: float
ScreamSoundTimer
Type: float
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AmbientSound | Sound'U2Drakk.Ambient' | ||||||||
AnimationControllerClass | None | ||||||||
bCanKnockDown | False | ||||||||
bDistressedWandering | False | ||||||||
bOverridesDamageEffect | True | ||||||||
CollisionRadius | 34.0 | ||||||||
CombatStyle | 100.0 | ||||||||
DamageFilterClass | Class'U2Pawns.DamageFilterDrakk' | ||||||||
DrawScale | 0.75 | ||||||||
GibForSureHealth | 0.0 | ||||||||
GibMaybeHealth | 0.0 | ||||||||
GibMaybeOdds | 1.0 | ||||||||
GibSetClass | Class'U2Pawns.GibSetDrakkLight' | ||||||||
GroundSpeed | 375.0 | ||||||||
Health | 400 | ||||||||
JumpZ | 0.0 | ||||||||
Mass | 350.0 | ||||||||
MeleeOdds | 1.0 | ||||||||
Mesh | LegendMesh'GlmCharactersG.DrakkLight' | ||||||||
ParticleHitEffect | ParticleSalamander'Impact_Metal_AR.ParticleSalamander0' | ||||||||
PrePivot |
| ||||||||
RotationRate |
| ||||||||
Skins[0] | Shader'CharacterFXT.Drakk.DrakkLight_AFX' | ||||||||
Skins[1] | Shader'CharacterFXT.Drakk.DrakkLight_BFX' | ||||||||
Skins[2] | Shader'CharacterFXT.Drakk.drakkmediumbody3fx' | ||||||||
TeamNumber | 42 |
Functions
Events
Cleanup
Destroyed
Overrides: U2Pawn.Destroyed
PostBeginPlay
Overrides: U2PawnBasic.PostBeginPlay
Tick
Overrides: U2Pawn.Tick
Other instance functions
ArmsStart
ArmsStop
ChunkUp
Overrides: U2Pawn.ChunkUp
ClampsStart
ClampsStop
ConstructBendi
ConstructCharge
ConstructElectric
DeathExplosion
eventTakeDamage
Overrides: U2Pawn.eventTakeDamage
LimbTick
ParticleTick
WentDormant
Overrides: LicenseePawn.WentDormant