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UE2:U2PlayerTestController exec functions (U2XMP)
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Object >> Actor >> Controller >> LicenseeController >> PlayerController >> U2PlayerController >> U2PlayerTestController (exec functions) |
Contents
- 1 Exec functions
- 1.1 Actors
- 1.2 AddActors
- 1.3 AIFlags
- 1.4 Anywhere
- 1.5 BehindView
- 1.6 BeMyMonkey
- 1.7 BumpBrightness
- 1.8 BumpContrast
- 1.9 BumpGamma
- 1.10 ClearOrders
- 1.11 Damage
- 1.12 DamageNPCs
- 1.13 DebugFlags
- 1.14 DestroyLines
- 1.15 Difficulty
- 1.16 Distance
- 1.17 Dummy
- 1.18 DumpAIEvents
- 1.19 DumpAll
- 1.20 DumpAnims
- 1.21 DumpAnimsBase
- 1.22 DumpEvents
- 1.23 DumpInv
- 1.24 DumpNPs
- 1.25 DumpSounds
- 1.26 DumpStaticMeshCollision
- 1.27 DumpTags
- 1.28 EdActor
- 1.29 EdHitActor
- 1.30 EnableFreeOrders
- 1.31 Fall
- 1.32 FearMe
- 1.33 FindPath
- 1.34 FindPathFrom
- 1.35 FixCollision
- 1.36 FixSkins
- 1.37 FOV
- 1.38 FreezeNPC
- 1.39 GetFloorInfo
- 1.40 GibHitNPC
- 1.41 GibNPCs
- 1.42 GodEx
- 1.43 Goodies
- 1.44 GotoActor
- 1.45 Here
- 1.46 Here1
- 1.47 Here2
- 1.48 HideCCs
- 1.49 HurtMe
- 1.50 InvertMouse
- 1.51 JumpTo
- 1.52 KillActiveNPCs
- 1.53 KillActor
- 1.54 KillDormantNPCs
- 1.55 KillHitActor
- 1.56 KillHitNPC
- 1.57 KillNPCs
- 1.58 KillNPCsExcept
- 1.59 KillPawnsEx
- 1.60 KillTimers
- 1.61 LockNPC
- 1.62 LockTargetActor
- 1.63 ManCannon
- 1.64 NextLevel
- 1.65 NPCNext
- 1.66 NPCPrev
- 1.67 NPCSet
- 1.68 NPCShow
- 1.69 NPCSum
- 1.70 Open
- 1.71 Phoenix
- 1.72 PO
- 1.73 ReachSpecInfo
- 1.74 ReloadScripts
- 1.75 SetCol
- 1.76 SetEnemy
- 1.77 SetEyeHeight
- 1.78 SetFOV
- 1.79 SetHealth
- 1.80 SetMyEnemy
- 1.81 SetMyHealth
- 1.82 SetNPCSprites
- 1.83 SetOrders
- 1.84 SetParticleDensity
- 1.85 SetPlayerModel
- 1.86 SetScript
- 1.87 SetScripts
- 1.88 SetSkill
- 1.89 SetSpeed
- 1.90 SetStaticMeshBA
- 1.91 SetStaticMeshBNZE
- 1.92 SetStaticMeshBP
- 1.93 SetStaticMeshCA
- 1.94 SetStaticMeshCW
- 1.95 SetTeam
- 1.96 SetWeapon
- 1.97 SetWeaponFire
- 1.98 SetWeaponFor
- 1.99 SetWeaponTick
- 1.100 ShowCCs
- 1.101 ShowCover
- 1.102 ShowTeams
- 1.103 ShowViewLine
- 1.104 ShowViewTrace
- 1.105 SizeActor
- 1.106 SizePawns
- 1.107 StopScenes
- 1.108 Sum
- 1.109 SumNextNPCWithStats
- 1.110 SumTeam
- 1.111 SumVR
- 1.112 Teleport
- 1.113 TestAssert
- 1.114 TestFall
- 1.115 TestHit
- 1.116 TestLOS
- 1.117 TestNavErrors
- 1.118 TestNPList
- 1.119 There
- 1.120 There1
- 1.121 There2
- 1.122 ToggleBehindView
- 1.123 ToggleCC
- 1.124 ToggleDebugAI
- 1.125 ToggleDebugAIAttacks
- 1.126 ToggleDebugAIEvents
- 1.127 ToggleDebugDialog
- 1.128 ToggleFOV
- 1.129 ToggleFreezeNPCs
- 1.130 ToggleFreezeView
- 1.131 ToggleHUD
- 1.132 ToggleImpacts
- 1.133 ToggleInfiniteAmmo
- 1.134 ToggleInvisibility
- 1.135 ToggleLockNPCs
- 1.136 ToggleReloads
- 1.137 ToggleRMode
- 1.138 ToggleScoreboard
- 1.139 ToggleServos
- 1.140 ToggleShowAll
- 1.141 ToggleShowClass
- 1.142 ToggleShowKPs
- 1.143 ToggleShowNPs
- 1.144 ToggleSpeed
- 1.145 ToggleSubtitles
- 1.146 ToggleTicks
- 1.147 ToggleTimeDemo
- 1.148 TraceLock
- 1.149 TraceToggle
- 1.150 TraceToggleAgentInfo
- 1.151 TraceToggleConsole
- 1.152 TraceToggleLevel
- 1.153 TraceToggleLog
- 1.154 TriggerPawns
- 1.155 TriggerTarget
- 1.156 UIOpenMap
- 1.157 UnTeleport
- 1.158 VerifyPaths2
- 1.159 Where
;Other member categories for this class::instance functions
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Exec functions[edit]
Actors[edit]
exec function Actors (optional bool bVerbose)
AddActors[edit]
AIFlags[edit]
exec function AIFlags (int DebugFlags)
Anywhere[edit]
exec function Anywhere (optional name TargetName)
BehindView[edit]
exec function BehindView (bool B)
Overrides: PlayerController.BehindView
BeMyMonkey[edit]
exec function BeMyMonkey ()
BumpBrightness[edit]
exec function BumpBrightness ()
BumpContrast[edit]
exec function BumpContrast ()
BumpGamma[edit]
exec function BumpGamma ()
ClearOrders[edit]
exec function ClearOrders (optional name TargetName)
Damage[edit]
DamageNPCs[edit]
exec function DamageNPCs (int DamageAmount)
DebugFlags[edit]
DestroyLines[edit]
exec function DestroyLines ()
Difficulty[edit]
exec function Difficulty (byte Difficulty)
Distance[edit]
Dummy[edit]
function exec Dummy ()
DumpAIEvents[edit]
exec function DumpAIEvents ()
DumpAll[edit]
DumpAnims[edit]
exec function DumpAnims (optional name TargetName)
DumpAnimsBase[edit]
exec function DumpAnimsBase (optional name TargetName)
DumpEvents[edit]
exec function DumpEvents ()
DumpInv[edit]
exec function DumpInv (name TargetName)
DumpNPs[edit]
exec function DumpNPs ()
DumpSounds[edit]
exec function DumpSounds (name TargetName)
DumpStaticMeshCollision[edit]
exec function DumpStaticMeshCollision ()
DumpTags[edit]
exec function DumpTags ()
EdActor[edit]
exec function EdActor (name N)
EdHitActor[edit]
exec function EdHitActor ()
EnableFreeOrders[edit]
exec function EnableFreeOrders (bool bEnable)
Fall[edit]
exec function Fall (optional name TargetName)
FearMe[edit]
exec function FearMe ()
FindPath[edit]
FindPathFrom[edit]
exec function FindPathFrom (name SourcePawnName, name TargetActorName, name TargetName, optional bool bClearSpecialColliders)
FixCollision[edit]
exec function FixCollision (optional name TargetName)
FixSkins[edit]
exec function FixSkins ()
FOV[edit]
exec function FOV (float F)
Overrides: PlayerController.FOV
FreezeNPC[edit]
GetFloorInfo[edit]
exec function GetFloorInfo (optional name TargetName)
GibHitNPC[edit]
exec function GibHitNPC ()
GibNPCs[edit]
exec function GibNPCs ()
GodEx[edit]
exec function GodEx (optional name TargetName)
Goodies[edit]
GotoActor[edit]
exec function GotoActor (name ObjectName)
Here[edit]
exec function Here (optional float Speed)
Here1[edit]
exec function Here1 (optional float Speed)
Here2[edit]
exec function Here2 (optional float Speed)
HideCCs[edit]
exec function HideCCs (string TargetClassStr)
HurtMe[edit]
exec function HurtMe (int Damage)
InvertMouse[edit]
exec function InvertMouse ()
JumpTo[edit]
KillActiveNPCs[edit]
exec function KillActiveNPCs ()
KillActor[edit]
exec function KillActor (name TargetName)
KillDormantNPCs[edit]
exec function KillDormantNPCs ()
KillHitActor[edit]
exec function KillHitActor ()
KillHitNPC[edit]
exec function KillHitNPC ()
KillNPCs[edit]
exec function KillNPCs (optional string DummyStr)
KillNPCsExcept[edit]
exec function KillNPCsExcept (optional name ExceptName)
KillPawnsEx[edit]
KillTimers[edit]
exec function KillTimers ()
LockNPC[edit]
LockTargetActor[edit]
exec function LockTargetActor (optional name TargetName)
ManCannon[edit]
exec function ManCannon (int Momentum)
NextLevel[edit]
exec function NextLevel ()
NPCNext[edit]
exec function NPCNext ()
NPCPrev[edit]
exec function NPCPrev ()
NPCSet[edit]
exec function NPCSet (int Index)
NPCShow[edit]
exec function NPCShow ()
NPCSum[edit]
exec function NPCSum (optional int Index)
Open[edit]
exec function Open (string MapName)
Phoenix[edit]
exec function Phoenix ()
PO[edit]
exec function PO ()
ReachSpecInfo[edit]
ReloadScripts[edit]
exec function ReloadScripts (optional name TargetName)
SetCol[edit]
exec function SetCol (name TargetClass, bool bNewColActors, bool bNewBlockActors, bool bNewBlockPlayers)
SetEnemy[edit]
exec function SetEnemy (optional name TargetName)
SetEyeHeight[edit]
exec function SetEyeHeight (float NewEyeHeight)
SetFOV[edit]
exec function SetFOV (float F)
SetHealth[edit]
SetMyEnemy[edit]
exec function SetMyEnemy (optional name TargetName)
SetMyHealth[edit]
exec function SetMyHealth (int NewHealth)
SetNPCSprites[edit]
exec function SetNPCSprites (bool bSprite)
SetOrders[edit]
SetParticleDensity[edit]
exec function SetParticleDensity (int D)
SetPlayerModel[edit]
exec function SetPlayerModel (optional string ClassNameStr)
SetScript[edit]
exec function SetScript (name CommandFileName, optional name TargetName, optional name StartLabelName)
SetScripts[edit]
exec function SetScripts (optional string CommandFileString)
SetSkill[edit]
SetSpeed[edit]
exec function SetSpeed (float F)
SetStaticMeshBA[edit]
exec function SetStaticMeshBA (bool bVal)
SetStaticMeshBNZE[edit]
exec function SetStaticMeshBNZE (bool bVal)
SetStaticMeshBP[edit]
exec function SetStaticMeshBP (bool bVal)
SetStaticMeshCA[edit]
exec function SetStaticMeshCA (bool bVal)
SetStaticMeshCW[edit]
exec function SetStaticMeshCW (bool bVal)
SetTeam[edit]
SetWeapon[edit]
SetWeaponFire[edit]
exec function SetWeaponFire (bool bFire)
SetWeaponFor[edit]
SetWeaponTick[edit]
exec function SetWeaponTick (bool bTick)
ShowCCs[edit]
exec function ShowCCs (string TargetClassStr)
ShowCover[edit]
ShowTeams[edit]
exec function ShowTeams ()
ShowViewLine[edit]
exec function ShowViewLine ()
ShowViewTrace[edit]
exec function ShowViewTrace (optional bool bUseExtents)
SizeActor[edit]
exec function SizeActor (name TargetName, int NewRadius, int NewHeight, optional float NewDrawScale)
SizePawns[edit]
StopScenes[edit]
exec function StopScenes ()
Sum[edit]
exec function Sum (string ClassName)
SumNextNPCWithStats[edit]
exec function SumNextNPCWithStats ()
SumTeam[edit]
SumVR[edit]
exec function SumVR (string ClassName)
Teleport[edit]
exec function Teleport ()
TestAssert[edit]
function exec TestAssert ()
TestFall[edit]
exec function TestFall (optional name TargetPawnName)
TestHit[edit]
exec function TestHit (name TargetName)
TestLOS[edit]
exec function TestLOS (name TargetName)
[edit]
TestNPList[edit]
exec function TestNPList ()
There[edit]
There1[edit]
There2[edit]
ToggleBehindView[edit]
exec function ToggleBehindView ()
ToggleCC[edit]
exec function ToggleCC (optional name TargetName)
ToggleDebugAI[edit]
exec function ToggleDebugAI (optional name TargetName)
ToggleDebugAIAttacks[edit]
exec function ToggleDebugAIAttacks (optional name TargetName)
ToggleDebugAIEvents[edit]
exec function ToggleDebugAIEvents (optional name TargetName)
ToggleDebugDialog[edit]
exec function ToggleDebugDialog ()
ToggleFOV[edit]
exec function ToggleFOV (float F)
ToggleFreezeNPCs[edit]
exec function ToggleFreezeNPCs ()
ToggleFreezeView[edit]
exec function ToggleFreezeView ()
ToggleHUD[edit]
exec function ToggleHUD ()
ToggleImpacts[edit]
exec function ToggleImpacts ()
ToggleInfiniteAmmo[edit]
exec function ToggleInfiniteAmmo ()
ToggleInvisibility[edit]
exec function ToggleInvisibility ()
ToggleLockNPCs[edit]
exec function ToggleLockNPCs ()
ToggleReloads[edit]
exec function ToggleReloads ()
ToggleRMode[edit]
exec function ToggleRMode ()
ToggleScoreboard[edit]
exec function ToggleScoreboard ()
ToggleServos[edit]
exec function ToggleServos ()
ToggleShowAll[edit]
exec function ToggleShowAll ()
ToggleShowClass[edit]
ToggleShowKPs[edit]
exec function ToggleShowKPs ()
ToggleShowNPs[edit]
exec function ToggleShowNPs ()
ToggleSpeed[edit]
exec function ToggleSpeed ()
ToggleSubtitles[edit]
exec function ToggleSubtitles ()
ToggleTicks[edit]
exec function ToggleTicks (name ClassToShow)
ToggleTimeDemo[edit]
exec function ToggleTimeDemo ()
TraceLock[edit]
exec function TraceLock (optional name TargetName)
TraceToggle[edit]
exec function TraceToggle (optional name TargetName)
TraceToggleAgentInfo[edit]
exec function TraceToggleAgentInfo ()
TraceToggleConsole[edit]
exec function TraceToggleConsole ()
TraceToggleLevel[edit]
exec function TraceToggleLevel ()
TraceToggleLog[edit]
exec function TraceToggleLog ()
TriggerPawns[edit]
TriggerTarget[edit]
UIOpenMap[edit]
exec function UIOpenMap (string MapName)
UnTeleport[edit]
exec function UnTeleport ()
VerifyPaths2[edit]
exec function VerifyPaths2 ()
Where[edit]
exec function Where (optional name TargetName)