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UE2:U2Spore (U2XMP)

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U2XMP Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2Spore
Package: 
U2Pawns

U2Spore.

Properties

Property group 'U2Spore'

bMultipleAxes

Type: bool

rotate on multiple axes simultaneously -- results in "tumbling" effect

bRandomizeDirection

Type: bool

if true, rotation directions randomly reversed

Default value: True

ImpactParticleEffect

Type: ParticleGenerator


Default value: ParticleSalamander'spore_FX.ParticleSalamander0'

ImpactSoundString

Type: string


Default value: "U2SporeA.SporeImpact"

LoopingAnimationName

Type: name


LoopingAnimRate

Type: float


Default value: 1.0

MaxAmbientRotationRate

Type: Object.Rotator


Default value:

Member Value
Pitch 32767
Roll 32767
Yaw 32767

MinAmbientRotationRate

Type: Object.Rotator


Default value:

Member Value
Pitch 2048
Roll 2048
Yaw 2048

Default values

Property Value
AirSpeed 250.0
AlertOthersRadius 0.0
AmbientSound Sound'U2SporeA.SporeAmbient_07'
AnimationControllerClass None
bActorShadows False
bAmbientCreature False
BaseEyeHeight 0.0
bCanFly True
bCanPanic False
bLookForAlertFriends False
bNoStaticMeshCollide True
bOverridesDamageEffect True
Buoyancy 5.0
bWanderCanTeleportIfStuck False
bWanderLookAtDestination False
CollisionHeight 16.0
CollisionRadius 16.0
ControllerClass Class'U2Pawns.U2SporeController'
DamageFilterClass Class'U2Pawns.DamageFilterSpore'
DrawScale 0.5
DrawType DT_StaticMesh
Health 1
Mass 5.0
MaxStepHeight 0.0
PrePivot
Member Value
Z 2.0
SeenRadiusNoFOV 1024.0
SeeOtherOdds 0.2
SightRadius 2048.0
SoundRadius 300.0
StaticMesh StaticMesh'VertexM.Creatures.Alien_Spore'
TeamNumber 67
TransientSoundRadius 300.0
UnderWaterTime -1.0
WanderAvoidPawnDiffDistance -30.0
WanderPauseOdds 0.25
WanderSpeedMax 0.1
WanderSpeedMin 0.1
WanderSpreadAngle 120.0
WaterSpeed 150.0

Events

Bump

event Bump (Actor Other)

Overrides: Actor.Bump


Destroyed

event Destroyed ()

Overrides: U2Pawn.Destroyed


PreBeginPlay

event PreBeginPlay ()

Overrides: U2PawnBase.PreBeginPlay


States

@DyingState