Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:UT2K4ArenaConfig (UT2004)

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Package: 
GUI2K4

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Properties

b_OK

Type: GUIButton

Modifiers: automated


Default value: GUIButton'OkButton'

co_Weapon

Type: moComboBox

Modifiers: automated


Default value: moComboBox'WeaponSelect'

l_Title

Type: GUILabel

Modifiers: automated


Default value: GUILabel'DialogText'

Subobjects

DialogText

Class: XInterface.GUILabel

Property Value
Caption "Weapon Arena"
FontScale FNS_Large
StyleName "TextLabel"
TextAlign TXTA_Center
WinHeight 0.05875
WinLeft 0.0
WinTop 0.391667
WinWidth 1.0

OkButton

Class: XInterface.GUIButton

Property Value
Caption "OK"
OnClick InternalOnClick
TabOrder 1
WinHeight 0.04
WinLeft 0.4
WinTop 0.563333
WinWidth 0.2

WeaponSelect

Class: XInterface.moComboBox

Property Value
bReadOnly True
bStandardized False
bVerticalLayout True
Caption "Choose the weapon to populate your Arena."
ComponentJustification TXTA_Center
ComponentWidth 0.25
LabelJustification TXTA_Center
TabOrder 0
WinHeight 0.126563
WinLeft 0.255078
WinTop 0.44276
WinWidth 0.500782

Functions

Events

InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


Other instance functions

InternalOnClick

function bool InternalOnClick (GUIComponent Sender)