I don't need to test my programs. I have an error-correcting modem.

UE2:UT2K4Browser_ServerListPageInternet (UT2004)

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Package: 
GUI2K4

Browser page for internet servers

Written by Ron Prestenback (c) 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

LoadCustomFilter[edit]

Type: CustomFilter


PlayCount[edit]

Type: int

Modifiers: config


ShowAt[edit]

Type: int

Modifiers: config


Default value: 10

Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: UT2K4Browser_ServerListPageBase.InitComponent


Other instance functions[edit]

ClearAllLists[edit]

function ClearAllLists ()


FilterClicked[edit]

function FilterClicked ()

Overrides: UT2K4Browser_Page.FilterClicked


FiltersClosed[edit]

function FiltersClosed (bool bCancelled)


GameTypeChanged[edit]

function GameTypeChanged (UT2K4Browser_ServersList NewList)


InitServerList[edit]

function InitServerList ()

Overrides: UT2K4Browser_ServerListPageBase.InitServerList


IsFilterAvailable[edit]

function bool IsFilterAvailable (out string ButtonCaption)

Overrides: UT2K4Browser_Page.IsFilterAvailable


NewGameType[edit]

function NewGameType (GUIComponent Sender)


Refresh[edit]

function Refresh ()

Overrides: UT2K4Browser_ServerListPageMS.Refresh


ShouldDisplayGameType[edit]

function bool ShouldDisplayGameType ()

Overrides: UT2K4Browser_Page.ShouldDisplayGameType


ShowPanel[edit]

function ShowPanel (bool bShow)

Overrides: UT2K4Browser_ServerListPageMS.ShowPanel


ValidateQueryItem[edit]

function bool ValidateQueryItem (CustomFilter.EDataType FilterType, MasterServerClient.QueryData Data)