My program doesn't have bugs. It just develops random features.
UE2:UT2K4CustomHUDMenu (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4CustomHUDMenu |
Contents
- Package:
- GUI2K4
- Direct subclasses:
- CustomHUDMenuAssault, CustomHUDMenuOnslaught
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Created on: 09/22/2003 Base class for all custom HUD settings menus
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
b_Cancel[edit]
Type: GUIButton
Modifiers: automated
b_OK[edit]
Type: GUIButton
Modifiers: automated
b_Reset[edit]
Type: GUIButton
Modifiers: automated
GameClass[edit]
Default values[edit]
Property | Value |
---|---|
DefaultHeight | 0.7 |
DefaultLeft | 0.125 |
DefaultTop | 0.15 |
DefaultWidth | 0.598398 |
WinHeight | 0.7 |
WinLeft | 0.125 |
WinTop | 0.15 |
WinWidth | 0.598398 |
Functions[edit]
Events[edit]
Closed[edit]
event Closed (GUIComponent Sender, bool bCancelled)
Overrides: GUIPage.Closed
HandleParameters[edit]
Overrides: GUIPage.HandleParameters
Other instance functions[edit]
InitializeGameClass[edit]
InternalOnChange[edit]
function InternalOnChange (GUIComponent Sender)
InternalOnClick[edit]
function bool InternalOnClick (GUIComponent Sender)
LoadSettings[edit]
function LoadSettings ()
RestoreDefaults[edit]
function RestoreDefaults ()
SaveSettings[edit]
function SaveSettings ()