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UE2:UT2K4CustomHUDMenu (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4CustomHUDMenu
Package: 
GUI2K4
Direct subclasses:
CustomHUDMenuAssault, CustomHUDMenuOnslaught

Created on: 09/22/2003 Base class for all custom HUD settings menus

Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

b_Cancel[edit]

Type: GUIButton

Modifiers: automated


b_OK[edit]

Type: GUIButton

Modifiers: automated


b_Reset[edit]

Type: GUIButton

Modifiers: automated


GameClass[edit]

Type: class<GameInfo>


Default values[edit]

Property Value
DefaultHeight 0.7
DefaultLeft 0.125
DefaultTop 0.15
DefaultWidth 0.598398
WinHeight 0.7
WinLeft 0.125
WinTop 0.15
WinWidth 0.598398

Functions[edit]

Events[edit]

Closed[edit]

event Closed (GUIComponent Sender, bool bCancelled)

Overrides: GUIPage.Closed


HandleParameters[edit]

event HandleParameters (string GameClassName, string nothing)

Overrides: GUIPage.HandleParameters


Other instance functions[edit]

InitializeGameClass[edit]

function bool InitializeGameClass (string GameClassName)


InternalOnChange[edit]

function InternalOnChange (GUIComponent Sender)


InternalOnClick[edit]

function bool InternalOnClick (GUIComponent Sender)


LoadSettings[edit]

function LoadSettings ()


RestoreDefaults[edit]

function RestoreDefaults ()


SaveSettings[edit]

function SaveSettings ()