UE2:CustomHUDMenuOnslaught (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4CustomHUDMenu >> CustomHUDMenuOnslaught |
- Package:
- GUI2K4
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Created on: 09/22/2003 Custom HUD settings menu for Onslaught.ONSOnslaughtGame
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Properties
See CustomHUDMenuOnslaught properties.
Functions
Events
InitComponent
event InitComponent (GUIController InController, GUIComponent InOwner)
Overrides: FloatingWindow.InitComponent
ResolutionChanged
Overrides: FloatingWindow.ResolutionChanged
Other instance functions
DrawBlend
DrawMap
DrawRadar
function DrawRadar (Canvas C)
DrawScreen
function DrawScreen (Canvas C)
InitializeGameClass
Overrides: UT2K4CustomHUDMenu.InitializeGameClass
InternalOnChange
function InternalOnChange (GUIComponent Sender)
Overrides: UT2K4CustomHUDMenu.InternalOnChange
LoadSettings
function LoadSettings ()
Overrides: UT2K4CustomHUDMenu.LoadSettings
RestoreDefaults
function RestoreDefaults ()
Overrides: UT2K4CustomHUDMenu.RestoreDefaults
SaveSettings
function SaveSettings ()
Overrides: UT2K4CustomHUDMenu.SaveSettings
TogglePreview
function bool TogglePreview (GUIComponent c)
UpdateToggleStatus
function UpdateToggleStatus ()