I don't need to test my programs. I have an error-correcting modem.
UE2:UT2K4IRC_ChanKey (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> MessageWindow >> UT2K4GenericMessageBox >> UT2K4GetDataMenu >> UT2K4IRC_ChanKey |
- Package:
- GUI2K4
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
dialog to prompt for the channel key
Written by Michiel Hendriks (c) 2004, Epic Games, Inc. All Rights Reserved
Properties[edit]
EditCaption[edit]
Type: string
Modifiers: localized
Default value: "Channel key: "
EditHint[edit]
Type: string
Modifiers: localized
Default value: "Enter the channel key"
kchan[edit]
Type: string
msgCaption[edit]
Type: string
Modifiers: localized
Default value: "%chan% is protected with a key."
Default values[edit]
Property | Value |
---|---|
OnCreateComponent | InternalOnCreateComponent |
Functions[edit]
Events[edit]
HandleParameters[edit]
Overrides: UT2K4GetDataMenu.HandleParameters
A = the channel
InitComponent[edit]
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: UT2K4GetDataMenu.InitComponent
Other instance functions[edit]
GetDataString[edit]
function string GetDataString ()
Overrides: UT2K4GetDataMenu.GetDataString
InternalOnCreateComponent[edit]
function InternalOnCreateComponent (GUIComponent NewComp, GUIComponent Owner)