Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:UT2K4SPTab_Ladder (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Package: 
GUI2K4

Main single player ladder menu

Written by Michiel Hendriks (c) 2003, 2004, Epic Games, Inc. All Rights Reserved

Properties[edit]

See UT2K4SPTab_Ladder properties.

Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController pMyController, GUIComponent MyOwner)

Overrides: UT2K4SPTab_Base.InitComponent


Other instance functions[edit]

CreateLadderButtons[edit]

function CreateLadderButtons (float top, float left, float width, float height, int ladderid, string title)


OnChallengeSelect[edit]

function OnChallengeSelect (GUIComponent Sender)


OnChampClick[edit]

function bool OnChampClick (GUIComponent Sender)


onLadderClick[edit]

function bool onLadderClick (GUIComponent Sender)


SetCompletedLadder[edit]

function bool SetCompletedLadder (int offset, int LadderId)

return if the ladder is _open_

setLadderVisibility[edit]

function setLadderVisibility (int ladderId, bool bVisible)

Show/Hide a ladder

showChampButton[edit]

function showChampButton (bool bActive)


ShowPanel[edit]

function ShowPanel (bool bShow)

Overrides: UT2K4SPTab_LadderBase.ShowPanel

make sure the main window is set