Gah - a solution with more questions. – EntropicLqd
UE2:UT2K4Tab_IForceSettings properties (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K4TabPanel >> Settings_Tabs >> UT2K4Tab_IForceSettings (properties) |
Contents
- 1 Properties
- 1.1 b_Controls
- 1.2 b_Speech
- 1.3 bAim
- 1.4 bDFX
- 1.5 bGFX
- 1.6 bInvert
- 1.7 bJoystick
- 1.8 bLag
- 1.9 bPFX
- 1.10 bSlope
- 1.11 bSmoothing
- 1.12 bWFX
- 1.13 ch_AutoSlope
- 1.14 ch_DamageEffects
- 1.15 ch_GUIEffects
- 1.16 ch_InvertMouse
- 1.17 ch_Joystick
- 1.18 ch_MouseLag
- 1.19 ch_MouseSmoothing
- 1.20 ch_PickupEffects
- 1.21 ch_WeaponEffects
- 1.22 ControlBindMenu
- 1.23 fAccel
- 1.24 fDodge
- 1.25 fl_DodgeTime
- 1.26 fl_MenuSensitivity
- 1.27 fl_MouseAccel
- 1.28 fl_Sensitivity
- 1.29 fl_SmoothingStrength
- 1.30 fMSens
- 1.31 fSens
- 1.32 fSmoothing
- 1.33 i_BG1
- 1.34 i_BG2
- 1.35 i_BG3
- 1.36 l_IForce
- 1.37 SpeechBindMenu
- 1.38 Default values
;Other member categories for this class::UT2K4Tab IForceSettings defaults
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Properties
b_Controls
Type: GUIButton
Modifiers: automated
Default value: GUIButton'ControlBindButton'
b_Speech
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SpeechBindButton'
bAim
Type: bool
bDFX
Type: bool
bGFX
Type: bool
bInvert
Type: bool
bJoystick
Type: bool
bLag
Type: bool
bPFX
Type: bool
bSlope
Type: bool
bSmoothing
Type: bool
bWFX
Type: bool
ch_AutoSlope
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputAutoSlope'
ch_DamageEffects
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputIFDamageEffects'
ch_GUIEffects
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputIFGUIEffects'
ch_InvertMouse
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputInvertMouse'
ch_Joystick
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputUseJoystick'
ch_MouseLag
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputMouseLag'
ch_MouseSmoothing
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputMouseSmoothing'
ch_PickupEffects
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputIFPickupEffects'
ch_WeaponEffects
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'InputIFWeaponEffects'
ControlBindMenu
Type: string
Modifiers: config
Default value: "GUI2K4.ControlBinder"
fAccel
Type: float
fDodge
Type: float
fl_DodgeTime
Type: moFloatEdit
Modifiers: automated
Default value: moFloatEdit'InputDodgeTime'
fl_MenuSensitivity
Type: moFloatEdit
Modifiers: automated
Default value: moFloatEdit'InputMenuSensitivity'
fl_MouseAccel
Type: moFloatEdit
Modifiers: automated
Default value: moFloatEdit'InputMouseAccel'
fl_Sensitivity
Type: moFloatEdit
Modifiers: automated
Default value: moFloatEdit'InputMouseSensitivity'
fl_SmoothingStrength
Type: moFloatEdit
Modifiers: automated
Default value: moFloatEdit'InputMouseSmoothStr'
fMSens
Type: float
fSens
Type: float
fSmoothing
Type: float
i_BG1
Type: GUISectionBackground
Modifiers: automated
Default value: GUISectionBackground'InputBK1'
i_BG2
Type: GUISectionBackground
Modifiers: automated
Default value: GUISectionBackground'InputBK2'
i_BG3
Type: GUISectionBackground
Modifiers: automated
Default value: GUISectionBackground'InputBK3'
l_IForce
Type: GUILabel
Modifiers: automated
SpeechBindMenu
Type: string
Modifiers: config
Default value: "GUI2K4.SpeechBinder"