My program doesn't have bugs. It just develops random features.

UE2:UT2K4_FilterEdit (UT2004)

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Package: 
GUI2K4


Properties[edit]

See UT2K4_FilterEdit properties.

Functions[edit]

Events[edit]

HandleParameters[edit]

event HandleParameters (string Param1, string Param2)

Overrides: GUIPage.HandleParameters


InitComponent[edit]

event InitComponent (GUIController MyC, GUIComponent MyO)

Overrides: FloatingWindow.InitComponent


Other instance functions[edit]

BuildRule[edit]

function CustomFilter.AFilterRule BuildRule (string Key, string Value, MasterServerClient.EQueryType qType)


CancelClick[edit]

function bool CancelClick (GUIComponent Sender)


ebPreDraw[edit]

function bool ebPreDraw (Canvas Canvas)


FindMutClassFromFriendly[edit]

function string FindMutClassFromFriendly (string friendly)


MutChange[edit]

function MutChange (GUIComponent Sender)


OkClick[edit]

function bool OkClick (GUIComponent Server)


SetMutator[edit]

function SetMutator (string ClassName, int index)