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UE2:UT2SP_LadderLoading (UT2003)

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UT2003 Object >> Actor >> Vignette >> UT2LoadingPageBase >> UT2SP_LadderLoading
Package: 
XInterface
This class in other games:
UT2004

null

Properties

Blue

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 64
R 64

Box

Type: Material


Default value: Material'InterfaceContent.Menu.BorderBoxD'

CharFrame

Type: Material


Default value: Material'InterfaceContent.Menu.CharFrame_Final'

EnemyTeamInfo

Type: UnrealTeamInfo


GameProf

Type: UT2003GameProfile


LoadingMessage

Type: string

Modifiers: localized


Default value: "Loading..."

myMatchInfo

Type: MatchInfo


PlayerList

Type: array<xUtil.PlayerRecord>


Red

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 0
R 255

StatNames

Type: string

Array size: 5

Modifiers: localized


Default value, index 0: "VS"

Default value, index 1: "Accuracy"

Default value, index 2: "Aggressiveness"

Default value, index 3: "Agility"

Default value, index 4: "Tactics"

White

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

Yellow

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 255

Functions

Events

init

simulated event init ()

Overrides: Vignette.Init


Other instance functions

AddBackground

simulated function AddBackground ()


AddLoading

simulated function AddLoading ()


AddOpponentRoster

simulated function AddOpponentRoster ()


AddPlayerRoster

simulated function AddPlayerRoster ()


AddTeamBar

simulated function AddTeamBar (int TeamId, string TeamIconName, out array<stringCrew, float top, Object.Color TeamColor, optional bool bNameUp)


AddTeamCompare

simulated function AddTeamCompare ()


AddTitle

simulated function AddTitle ()


FindPlayerInPlayerList

simulated function xUtil.PlayerRecord FindPlayerInPlayerList (string playername)