Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:WA_Turret (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> WA_SpaceFighter >> WA_Turret |
- Package:
- UT2k4AssaultFull
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WA_Turret
Properties
ShieldEffect3rd
Type: FX_BallTurret_Shield
Default values
Property | Value |
---|---|
MuzzleScale | 2.0 |
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: WA_SpaceFighter.Destroyed
Other instance functions
InitFor
function InitFor (Inventory I)
Overrides: xWeaponAttachment.InitFor
PlayFireFX
simulated function PlayFireFX (float fSide)
Overrides: WA_SpaceFighter.PlayFireFX