Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:WA_Turret (UT2004)

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Package: 
UT2k4AssaultFull

WA_Turret

Properties

ShieldEffect3rd

Type: FX_BallTurret_Shield


Default values

Property Value
MuzzleScale 2.0

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: WA_SpaceFighter.Destroyed


Other instance functions

InitFor

function InitFor (Inventory I)

Overrides: xWeaponAttachment.InitFor


PlayFireFX

simulated function PlayFireFX (float fSide)

Overrides: WA_SpaceFighter.PlayFireFX


SetBrightness

function SetBrightness (int b, bool hit)