I'm a doctor, not a mechanic

UE2:WA_Turret (UT2004)

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Package: 
UT2k4AssaultFull

WA_Turret

Properties[edit]

ShieldEffect3rd[edit]

Type: FX_BallTurret_Shield


Default values[edit]

Property Value
MuzzleScale 2.0

Functions[edit]

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: WA_SpaceFighter.Destroyed


Other instance functions[edit]

InitFor[edit]

function InitFor (Inventory I)

Overrides: xWeaponAttachment.InitFor


PlayFireFX[edit]

simulated function PlayFireFX (float fSide)

Overrides: WA_SpaceFighter.PlayFireFX


SetBrightness[edit]

function SetBrightness (int b, bool hit)