Mostly Harmless
UE2:WebConnection (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> InternetInfo >> InternetLink >> TcpLink >> WebConnection |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
Application
Type: WebApplication
bDelayCleanup
Type: bool
RawBytesExpecting
Type: int
ReceivedData
Type: string
Request
Type: WebRequest
Response
Type: WebResponse
WebServer
Type: WebServer
Functions
Events
Accepted
event Accepted ()
Overrides: TcpLink.Accepted
Closed
event Closed ()
Overrides: TcpLink.Closed
ReceivedLine
event ReceivedLine (string S)
Overrides: TcpLink.ReceivedLine
ReceivedText
event ReceivedText (string Text)
Overrides: TcpLink.ReceivedText
Timer
event Timer ()
Overrides: Actor.Timer
Other instance functions
CheckRawBytes
function CheckRawBytes ()
Cleanup
function Cleanup ()
CreateResponseObject
function CreateResponseObject ()
EndOfHeaders
function EndOfHeaders ()
IsHanging
final function bool IsHanging ()
ProcessGet
function ProcessGet (string S)
ProcessHead
function ProcessHead (string S)
ProcessPost
function ProcessPost (string S)