Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:WebServer (UT2003)
Object >> Actor >> Info >> InternetInfo >> InternetLink >> TcpLink >> WebServer |
Contents
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Properties[edit]
ApplicationObjects[edit]
Type: WebApplication
Array size: 10
ApplicationPaths[edit]
Type: string
Array size: 10
Modifiers: config
Default value, index 0: "/ServerAdmin"
Default value, index 1: "/images"
Applications[edit]
Type: string
Array size: 10
Modifiers: config
Default value, index 0: "xWebAdmin.UTServerAdmin"
Default value, index 1: "xWebAdmin.UTImageServer"
bEnabled[edit]
Type: bool
Modifiers: config
ConnectionCount[edit]
Type: int
DefaultApplication[edit]
Type: int
Modifiers: config
ExpirationSeconds[edit]
Type: int
Modifiers: config
How long images can be cached .. default is 24 hours
Default value: 86400
ListenPort[edit]
Type: int
Modifiers: config
Default value: 80
MaxConnections[edit]
Type: int
Modifiers: config
Default value: 30
ServerName[edit]
Type: string
Modifiers: config
ServerURL[edit]
Type: string
Default values[edit]
Property | Value |
---|---|
AcceptClass | Class'UWeb.WebConnection' |
Functions[edit]
Events[edit]
BeginPlay[edit]
Overrides: Actor.BeginPlay
Destroyed[edit]
Overrides: Actor.Destroyed
GainedChild[edit]
Overrides: Actor.GainedChild
LostChild[edit]
Overrides: Actor.LostChild